BUG: Fix get_filename_component ABSOLUTE mode

This teaches the command to recognize full windows paths when built on
UNIX.  CollapseFullPath knows when the input path is relative better
than FileIsFullPath because the latter is only meant for paths from the
host platform.
This commit is contained in:
Brad King 2009-07-23 08:10:02 -04:00
parent f5ce03ed59
commit f10c258167
1 changed files with 3 additions and 13 deletions

View File

@ -78,21 +78,11 @@ bool cmGetFilenameComponentCommand
else if (args[2] == "ABSOLUTE" ||
args[2] == "REALPATH")
{
// Collapse the path to its simplest form.
// If the path given is relative evaluate it relative to the
// current source directory.
if(!cmSystemTools::FileIsFullPath(filename.c_str()))
{
std::string fname = this->Makefile->GetCurrentDirectory();
if(!fname.empty())
{
fname += "/";
fname += filename;
filename = fname;
}
}
// Collapse the path to its simplest form.
result = cmSystemTools::CollapseFullPath(filename.c_str());
result = cmSystemTools::CollapseFullPath(
filename.c_str(), this->Makefile->GetCurrentDirectory());
if(args[2] == "REALPATH")
{
// Resolve symlinks if possible