ENH: Cleanup building of OS X bundle content
- Fixes repeated rebuild of bundles by Makefile generators - Add special rules to copy sources to their MACOSX_PACKAGE_LOCATION bundle directory - Remove MacOSX_Content language hack - Remove EXTRA_CONTENT property - Remove MACOSX_CONTENT - Remove corresponding special cases in object names
This commit is contained in:
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6ea4eea183
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ed76198b84
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@ -109,8 +109,6 @@ ENDIF(XCODE)
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# line works around the problem.
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SET(CMAKE_LINK_DEPENDENT_LIBRARY_FILES 1)
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SET(CMAKE_MacOSX_Content_COMPILE_OBJECT "\"${CMAKE_COMMAND}\" -E copy_if_different <SOURCE> <OBJECT>")
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SET(CMAKE_C_CREATE_SHARED_LIBRARY_FORBIDDEN_FLAGS -w)
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SET(CMAKE_CXX_CREATE_SHARED_LIBRARY_FORBIDDEN_FLAGS -w)
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SET(CMAKE_C_CREATE_SHARED_LIBRARY
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@ -1887,74 +1887,32 @@ cmLocalUnixMakefileGenerator3
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std::string* nameWithoutTargetDir,
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bool* hasSourceExtension)
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{
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if(const char* fileTargetDirectory =
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source.GetProperty("MACOSX_PACKAGE_LOCATION"))
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// Make sure we never hit this old case.
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if(source.GetProperty("MACOSX_PACKAGE_LOCATION"))
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{
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// Special handling for OSX package files.
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std::string objectName =
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this->GetObjectFileNameWithoutTarget(source, 0,
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hasSourceExtension);
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if(nameWithoutTargetDir)
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{
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*nameWithoutTargetDir = objectName;
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}
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objectName = cmSystemTools::GetFilenameName(objectName.c_str());
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std::string targetName;
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std::string targetNameReal;
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std::string targetNameImport;
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std::string targetNamePDB;
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target.GetExecutableNames(targetName, targetNameReal, targetNameImport,
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targetNamePDB, this->ConfigurationName.c_str());
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std::string obj;
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// Construct the full path version of the names.
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//
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// If target is a MACOSX_BUNDLE target, then the package location is
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// relative to "${targetDir}/${targetName}.app/Contents"... else it is
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// relative to "${targetDir}"...
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//
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obj = target.GetDirectory();
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obj += "/";
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if ( target.GetPropertyAsBool("MACOSX_BUNDLE") )
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{
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obj += targetName + ".app/Contents/";
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}
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else
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{
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// Emit warning here...? MACOSX_PACKAGE_LOCATION is "most useful" in a
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// MACOSX_BUNDLE...
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}
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obj += fileTargetDirectory;
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// Object names are specified relative to the current build dir.
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obj = this->Convert(obj.c_str(), START_OUTPUT);
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obj += "/";
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obj += objectName;
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return obj;
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abort();
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}
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else
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// Start with the target directory.
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std::string obj = this->GetTargetDirectory(target);
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obj += "/";
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// Get the object file name without the target directory.
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std::string::size_type dir_len = 0;
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dir_len += strlen(this->Makefile->GetCurrentOutputDirectory());
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dir_len += 1;
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dir_len += obj.size();
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std::string objectName =
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this->GetObjectFileNameWithoutTarget(source, dir_len,
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hasSourceExtension);
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if(nameWithoutTargetDir)
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{
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// Start with the target directory.
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std::string obj = this->GetTargetDirectory(target);
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obj += "/";
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// Get the object file name without the target directory.
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std::string::size_type dir_len = 0;
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dir_len += strlen(this->Makefile->GetCurrentOutputDirectory());
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dir_len += 1;
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dir_len += obj.size();
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std::string objectName =
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this->GetObjectFileNameWithoutTarget(source, dir_len,
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hasSourceExtension);
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if(nameWithoutTargetDir)
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{
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*nameWithoutTargetDir = objectName;
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}
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// Append the object name to the target directory.
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obj += objectName;
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return obj;
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*nameWithoutTargetDir = objectName;
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}
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// Append the object name to the target directory.
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obj += objectName;
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return obj;
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}
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//----------------------------------------------------------------------------
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@ -83,11 +83,6 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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obj != this->Objects.end(); ++obj)
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{
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objTarget = relPath;
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// Handle extra content on Mac bundles
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if ( this->ExtraContent.find(*obj) != this->ExtraContent.end() )
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{
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objTarget = "";
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}
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objTarget += *obj;
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depends.push_back(objTarget);
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}
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@ -120,8 +115,7 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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// Construct the full path version of the names.
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std::string outpath = this->Target->GetDirectory();
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outpath += "/";
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#ifdef __APPLE__
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if(this->Target->GetPropertyAsBool("MACOSX_BUNDLE"))
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if(this->Target->IsAppBundleOnApple())
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{
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// Compute bundle directory names.
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std::string macdir = outpath;
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@ -132,27 +126,6 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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cmSystemTools::MakeDirectory(outpath.c_str());
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outpath += "/";
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// Make bundle directories
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std::vector<cmSourceFile*>::const_iterator sourceIt;
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for ( sourceIt = this->Target->GetSourceFiles().begin();
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sourceIt != this->Target->GetSourceFiles().end();
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++ sourceIt )
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{
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const char* subDir =
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(*sourceIt)->GetProperty("MACOSX_PACKAGE_LOCATION");
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if ( subDir )
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{
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std::string newDir = macdir;
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newDir += subDir;
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if ( !cmSystemTools::MakeDirectory(newDir.c_str()) )
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{
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cmSystemTools::Error("Cannot create a subdirectory for \"",
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newDir.c_str(), "\".");
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return;
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}
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}
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}
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// Configure the Info.plist file. Note that it needs the executable name
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// to be set.
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std::string plist = macdir + "Info.plist";
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@ -160,7 +133,6 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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targetName.c_str(),
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plist.c_str());
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}
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#endif
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std::string outpathImp;
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if(relink)
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{
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@ -150,6 +150,11 @@ void cmMakefileTargetGenerator::WriteTargetBuildRules()
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}
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}
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}
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else if(const char* pkgloc =
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(*source)->GetProperty("MACOSX_PACKAGE_LOCATION"))
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{
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this->WriteMacOSXContentRules(*(*source), pkgloc);
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}
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else if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY"))
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{
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if(!this->GlobalGenerator->IgnoreFile
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@ -313,6 +318,62 @@ void cmMakefileTargetGenerator::WriteTargetLanguageFlags()
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}
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}
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//----------------------------------------------------------------------------
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void cmMakefileTargetGenerator::WriteMacOSXContentRules(cmSourceFile& source,
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const char* pkgloc)
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{
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// Skip OS X bundle content when not building a bundle.
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if(!this->Target->IsAppBundleOnApple()) { return; }
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// Create the directory in which the content is to be placed.
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std::string targetName;
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std::string targetNameReal;
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std::string targetNameImport;
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std::string targetNamePDB;
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this->Target->GetExecutableNames
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(targetName, targetNameReal, targetNameImport, targetNamePDB,
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this->LocalGenerator->ConfigurationName.c_str());
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std::string macdir = this->Target->GetDirectory();
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macdir += "/";
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macdir += targetName;
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macdir += ".app/Contents/";
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macdir += pkgloc;
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cmSystemTools::MakeDirectory(macdir.c_str());
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// Get the input file location.
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std::string input = source.GetFullPath();
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// Get the output file location.
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std::string output = macdir;
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output += "/";
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output += cmSystemTools::GetFilenameName(input);
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this->CleanFiles.push_back(this->Convert(output.c_str(),
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cmLocalGenerator::START_OUTPUT));
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output = this->Convert(output.c_str(), cmLocalGenerator::HOME_OUTPUT);
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// Create a rule to copy the content into the bundle.
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std::vector<std::string> depends;
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std::vector<std::string> commands;
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depends.push_back(input);
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std::string copyEcho = "Copying Bundle content ";
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copyEcho += output;
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this->LocalGenerator->AppendEcho(commands, copyEcho.c_str(),
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cmLocalUnixMakefileGenerator3::EchoBuild);
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std::string copyCommand = "$(CMAKE_COMMAND) -E copy ";
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copyCommand += this->Convert(input.c_str(),
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cmLocalGenerator::NONE,
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cmLocalGenerator::SHELL);
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copyCommand += " ";
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copyCommand += this->Convert(output.c_str(),
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cmLocalGenerator::NONE,
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cmLocalGenerator::SHELL);
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commands.push_back(copyCommand);
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this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
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output.c_str(),
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depends, commands, false);
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this->ExtraFiles.insert(output);
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}
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//----------------------------------------------------------------------------
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void cmMakefileTargetGenerator::WriteObjectRuleFiles(cmSourceFile& source)
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{
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@ -356,10 +417,6 @@ void cmMakefileTargetGenerator::WriteObjectRuleFiles(cmSourceFile& source)
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(this->LocalGenerator->ConvertToFullPath(dir).c_str());
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// Save this in the target's list of object files.
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if ( source.GetPropertyAsBool("EXTRA_CONTENT") )
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{
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this->ExtraContent.insert(obj);
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}
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this->Objects.push_back(obj);
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this->CleanFiles.push_back(obj);
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@ -417,10 +474,6 @@ cmMakefileTargetGenerator
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this->WriteObjectDependRules(source, depends);
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std::string relativeObj = this->LocalGenerator->GetHomeRelativeOutputPath();
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if ( source.GetPropertyAsBool("MACOSX_CONTENT") )
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{
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relativeObj = "";
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}
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relativeObj += obj;
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// Write the build rule.
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@ -1143,10 +1196,6 @@ cmMakefileTargetGenerator
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for(std::vector<std::string>::const_iterator i = this->Objects.begin();
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i != this->Objects.end(); ++i)
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{
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if ( this->ExtraContent.find(i->c_str()) != this->ExtraContent.end() )
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{
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continue;
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}
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*this->BuildFileStream << " " << lineContinue << "\n";
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if(objName)
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{
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@ -1277,10 +1326,6 @@ cmMakefileTargetGenerator
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for(std::vector<std::string>::const_iterator i = this->Objects.begin();
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i != this->Objects.end(); ++i)
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{
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if ( this->ExtraContent.find(i->c_str()) != this->ExtraContent.end() )
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{
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continue;
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}
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helper.Feed(*i);
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}
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for(std::vector<std::string>::const_iterator i =
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@ -1328,6 +1373,13 @@ void cmMakefileTargetGenerator::WriteTargetDriverRule(const char* main_output,
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{
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this->DriveCustomCommands(depends);
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}
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// Make sure the extra files are built.
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for(std::set<cmStdString>::const_iterator i = this->ExtraFiles.begin();
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i != this->ExtraFiles.end(); ++i)
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{
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depends.push_back(*i);
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}
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}
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// Write the driver rule.
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@ -82,6 +82,9 @@ protected:
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// write the depend rules for this target
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void WriteTargetDependRules();
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// write rules for Mac OS X Application Bundle content.
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void WriteMacOSXContentRules(cmSourceFile& source, const char* pkgloc);
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// write the rules for an object
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void WriteObjectRuleFiles(cmSourceFile& source);
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// objects used by this target
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std::vector<std::string> Objects;
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std::vector<std::string> ExternalObjects;
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std::set<std::string> ExtraContent;
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// Set of object file names that will be built in this directory.
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std::set<cmStdString> ObjectFiles;
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// Set of extra output files to be driven by the build.
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std::set<cmStdString> ExtraFiles;
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typedef std::map<cmStdString, cmStdString> MultipleOutputPairsType;
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MultipleOutputPairsType MultipleOutputPairs;
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@ -295,11 +295,6 @@ bool cmSetPropertyCommand::HandleSource(cmSourceFile* sf)
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{
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sf->SetProperty(name, this->PropertyValue.c_str());
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}
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// TODO: MACOSX_PACKAGE_LOCATION special case in
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// cmSetSourceFilesPropertiesCommand
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// The logic should be moved to cmSourceFile.
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return true;
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}
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@ -119,7 +119,6 @@ bool cmSetSourceFilesPropertiesCommand
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{
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// now loop through the rest of the arguments, new style
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++j;
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bool dontPush = false;
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while (j != propend)
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{
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propertyPairs.push_back(*j);
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@ -131,26 +130,6 @@ bool cmSetSourceFilesPropertiesCommand
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generated = true;
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}
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}
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else if(*j == "MACOSX_PACKAGE_LOCATION")
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{
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++j;
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if(j == propend)
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{
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errors = "called with incorrect number of arguments "
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"MACOSX_PACKAGE_LOCATION with no flags";
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return false;
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}
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propertyPairs.push_back(*j);
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propertyPairs.push_back("EXTRA_CONTENT");
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propertyPairs.push_back("1");
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propertyPairs.push_back("MACOSX_CONTENT");
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propertyPairs.push_back("1");
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propertyPairs.push_back("KEEP_EXTENSION");
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propertyPairs.push_back("1");
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propertyPairs.push_back("LANGUAGE");
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propertyPairs.push_back("MacOSX_Content");
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dontPush = true;
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}
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else
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{
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++j;
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errors = "called with incorrect number of arguments.";
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return false;
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}
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if ( !dontPush )
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{
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propertyPairs.push_back(*j);
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}
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propertyPairs.push_back(*j);
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++j;
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dontPush = false;
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}
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// break out of the loop because j is already == end
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break;
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@ -421,13 +421,6 @@ void cmSourceFile::DefineProperties(cmake *cm)
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"is really an object file and should not be compiled. "
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"It will still be linked into the target though.");
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cm->DefineProperty
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("EXTRA_CONTENT", cmProperty::SOURCE_FILE,
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"Is this file part of a target's extra content.",
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"If this property is set, the source file will be added to the "
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"target's list of extra content. This is used by makefile "
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"generators for some sort of Mac budle framework support.");
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cm->DefineProperty
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("GENERATED", cmProperty::SOURCE_FILE,
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"Is this source file generated as part of the build process.",
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cm->DefineProperty
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("MACOSX_PACKAGE_LOCATION", cmProperty::SOURCE_FILE,
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"Location for MACOSX bundles and frameworks.",
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"MACOSX_PACKAGE_LOCATION is the property of a file within a mac osx "
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"bundle or framework that specifies where this file should be "
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"copied. This makes sense for things like icons and other "
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"resources.");
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cm->DefineProperty
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("MACOSX_CONTENT", cmProperty::SOURCE_FILE,
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"If true then this is part of a MACOSX bundle or framework.",
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"MACOSX_CONTENT is a flag that if true this file will be copied "
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"to the bundle or framework.");
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"Place a source file inside a Mac OS X application bundle.",
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"Executable targets with the MACOSX_BUNDLE property set are built "
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"as Mac OS X application bundles on Apple platforms. "
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"Source files specified for the target with the "
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"MACOSX_PACKAGE_LOCATION property set will be placed in the "
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"application bundle Contents folder under the directory specified "
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"by the value of the property. "
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"Typically this is set to \"Resources\" for icon files and other "
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"bundle resources.");
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cm->DefineProperty
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("OBJECT_DEPENDS", cmProperty::SOURCE_FILE,
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