Tell generators about CMAKE_SYSTEM_NAME as soon as it is known

Add a cmGlobalGenerator::SetSystemName virtual method.  Call it from
cmGlobalGenerator::EnableLanguage as soon as CMAKE_SYSTEM_NAME is known.
This will give generators a chance to adapt themselves to the target
system.  Pass the cmMakefile instance to the method so that the
generator can update it accordingly.  Return early from EnableLanguage
if SetSystemName returns false.
This commit is contained in:
Brad King 2014-07-17 15:05:17 -04:00
parent e4510941a3
commit ecb34faaab
2 changed files with 12 additions and 0 deletions

View File

@ -448,6 +448,14 @@ cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
mf->ReadListFile(0,fpath.c_str());
}
// Tell the generator about the target system.
std::string system = mf->GetSafeDefinition("CMAKE_SYSTEM_NAME");
if(!this->SetSystemName(system, mf))
{
cmSystemTools::SetFatalErrorOccured();
return;
}
// Tell the generator about the toolset, if any.
std::string toolset = mf->GetSafeDefinition("CMAKE_GENERATOR_TOOLSET");
if(!toolset.empty() &&

View File

@ -61,6 +61,10 @@ public:
virtual bool MatchesGeneratorName(const std::string& name) const
{ return this->GetName() == name; }
/** Tell the generator about the target system. */
virtual bool SetSystemName(std::string const&, cmMakefile*)
{ return true; }
/** Set the generator-specific toolset name. Returns true if toolset
is supported and false otherwise. */
virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);