VS: Generate Windows Metadata for WinRT components

Inspired-by: Paul Annetts <paul@lightunobscured.com>
This commit is contained in:
Gilles Khouzam 2014-08-11 14:40:09 -04:00 committed by Brad King
parent ee48f4c7ae
commit e6ff2f8bb4
1 changed files with 27 additions and 0 deletions

View File

@ -1774,6 +1774,18 @@ cmVisualStudio10TargetGenerator::WriteLibOptions(std::string const& config)
libOptions.OutputFlagMap(*this->BuildFileStream, " ");
this->WriteString("</Lib>\n", 2);
}
// We cannot generate metadata for static libraries. WindowsPhone
// and WindowsStore tools look at GenerateWindowsMetadata in the
// Link tool options even for static libraries.
if(this->GlobalGenerator->TargetsWindowsPhone() ||
this->GlobalGenerator->TargetsWindowsStore())
{
this->WriteString("<Link>\n", 2);
this->WriteString("<GenerateWindowsMetadata>false"
"</GenerateWindowsMetadata>\n", 3);
this->WriteString("</Link>\n", 2);
}
}
//----------------------------------------------------------------------------
@ -1955,6 +1967,21 @@ cmVisualStudio10TargetGenerator::ComputeLinkOptions(std::string const& config)
linkOptions.AddFlag("ImportLibrary", imLib.c_str());
linkOptions.AddFlag("ProgramDataBaseFile", pdb.c_str());
// A Windows Runtime component uses internal .NET metadata,
// so does not have an import library.
if(this->Target->GetPropertyAsBool("VS_WINRT_COMPONENT"))
{
linkOptions.AddFlag("GenerateWindowsMetadata", "true");
}
else if (this->GlobalGenerator->TargetsWindowsPhone() ||
this->GlobalGenerator->TargetsWindowsStore())
{
// WindowsPhone and WindowsStore components are in an app container
// and produce WindowsMetadata. If we are not producing a WINRT
// component, then do not generate the metadata here.
linkOptions.AddFlag("GenerateWindowsMetadata", "false");
}
}
linkOptions.Parse(flags.c_str());