cmMakefile: Inline SetHome* methods into last remaining caller.
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@ -651,9 +651,23 @@ void cmMakefile::SetLocalGenerator(cmLocalGenerator* lg)
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this->Properties.SetCMakeInstance(this->GetCMakeInstance());
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this->WarnUnused = this->GetCMakeInstance()->GetWarnUnused();
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this->CheckSystemVars = this->GetCMakeInstance()->GetCheckSystemVars();
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this->SetHomeDirectory(this->GetCMakeInstance()->GetHomeDirectory());
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this->SetHomeOutputDirectory(
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this->GetCMakeInstance()->GetHomeOutputDirectory());
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{
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const char* dir = this->GetCMakeInstance()->GetHomeDirectory();
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this->AddDefinition("CMAKE_SOURCE_DIR", dir);
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if ( !this->GetDefinition("CMAKE_CURRENT_SOURCE_DIR") )
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{
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this->AddDefinition("CMAKE_CURRENT_SOURCE_DIR", dir);
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}
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}
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{
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const char* dir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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this->AddDefinition("CMAKE_BINARY_DIR", dir);
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if ( !this->GetDefinition("CMAKE_CURRENT_BINARY_DIR") )
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{
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this->AddDefinition("CMAKE_CURRENT_BINARY_DIR", dir);
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}
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}
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}
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namespace
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@ -3385,29 +3399,11 @@ const char* cmMakefile::GetHomeDirectory() const
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return this->GetCMakeInstance()->GetHomeDirectory();
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}
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void cmMakefile::SetHomeDirectory(const std::string& dir)
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{
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this->AddDefinition("CMAKE_SOURCE_DIR", dir.c_str());
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if ( !this->GetDefinition("CMAKE_CURRENT_SOURCE_DIR") )
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{
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this->AddDefinition("CMAKE_CURRENT_SOURCE_DIR", dir.c_str());
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}
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}
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const char* cmMakefile::GetHomeOutputDirectory() const
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{
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return this->GetCMakeInstance()->GetHomeOutputDirectory();
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}
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void cmMakefile::SetHomeOutputDirectory(const std::string& dir)
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{
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this->AddDefinition("CMAKE_BINARY_DIR", dir.c_str());
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if ( !this->GetDefinition("CMAKE_CURRENT_BINARY_DIR") )
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{
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this->AddDefinition("CMAKE_CURRENT_BINARY_DIR", dir.c_str());
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}
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}
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void cmMakefile::SetScriptModeFile(const char* scriptfile)
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{
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this->AddDefinition("CMAKE_SCRIPT_MODE_FILE", scriptfile);
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@ -422,19 +422,8 @@ public:
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bool HasCMP0054AlreadyBeenReported(
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cmListFileContext context) const;
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//@{
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/**
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* Set/Get the home directory (or output directory) in the project. The
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* home directory is the top directory of the project. It is where
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* CMakeSetup or configure was run. Remember that CMake processes
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* CMakeLists files by recursing up the tree starting at the StartDirectory
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* and going up until it reaches the HomeDirectory.
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*/
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void SetHomeDirectory(const std::string& dir);
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const char* GetHomeDirectory() const;
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void SetHomeOutputDirectory(const std::string& dir);
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const char* GetHomeOutputDirectory() const;
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//@}
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/**
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* Set CMAKE_SCRIPT_MODE_FILE variable when running a -P script.
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