BUG: make sure exe output path is used for dep hack stuff

This commit is contained in:
Bill Hoffman 2003-08-28 16:22:46 -04:00
parent 5824302612
commit dd4e8df29a
2 changed files with 28 additions and 4 deletions

View File

@ -467,9 +467,21 @@ void cmLocalVisualStudio6Generator::WriteCustomRule(std::ostream& fout,
const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str());
if (cacheValue)
{
libPath = cacheValue;
std::string exePath = "";
if (m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
{
exePath = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH");
}
if(exePath.size())
{
libPath = exePath;
}
else
{
libPath = cacheValue;
}
libPath += "/";
libPath += "$(INTDIR)";
libPath += "$(INTDIR)/";
libPath += dep;
libPath += ".exe";
fout << "\\\n\t" <<

View File

@ -871,7 +871,19 @@ WriteCustomRule(std::ostream& fout,
const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str());
if (cacheValue)
{
libPath = cacheValue;
std::string exePath = "";
if (m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
{
exePath = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH");
}
if(exePath.size())
{
libPath = exePath;
}
else
{
libPath = cacheValue;
}
libPath += "/";
libPath += "$(INTDIR)";
libPath += dep;