BUG: make sure exe output path is used for dep hack stuff
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@ -466,10 +466,22 @@ void cmLocalVisualStudio6Generator::WriteCustomRule(std::ostream& fout,
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std::string libPath = dep + "_CMAKE_PATH";
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const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str());
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if (cacheValue)
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{
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std::string exePath = "";
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if (m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
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{
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exePath = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH");
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}
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if(exePath.size())
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{
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libPath = exePath;
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}
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else
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{
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libPath = cacheValue;
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}
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libPath += "/";
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libPath += "$(INTDIR)";
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libPath += "$(INTDIR)/";
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libPath += dep;
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libPath += ".exe";
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fout << "\\\n\t" <<
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@ -870,8 +870,20 @@ WriteCustomRule(std::ostream& fout,
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std::string libPath = dep + "_CMAKE_PATH";
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const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str());
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if (cacheValue)
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{
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std::string exePath = "";
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if (m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
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{
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exePath = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH");
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}
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if(exePath.size())
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{
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libPath = exePath;
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}
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else
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{
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libPath = cacheValue;
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}
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libPath += "/";
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libPath += "$(INTDIR)";
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libPath += dep;
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