Honor RULE_MESSAGES property for build target messages
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@ -25,6 +25,7 @@ cmGlobalUnixMakefileGenerator3::cmGlobalUnixMakefileGenerator3()
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this->FindMakeProgramFile = "CMakeUnixFindMake.cmake";
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this->FindMakeProgramFile = "CMakeUnixFindMake.cmake";
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this->ToolSupportsColor = true;
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this->ToolSupportsColor = true;
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this->ForceVerboseMakefiles = false;
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this->ForceVerboseMakefiles = false;
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this->NoRuleMessages = false;
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#if defined(_WIN32) || defined(__VMS)
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#if defined(_WIN32) || defined(__VMS)
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this->UseLinkScript = false;
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this->UseLinkScript = false;
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@ -144,39 +145,48 @@ void cmGlobalUnixMakefileGenerator3::Generate()
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// first do superclass method
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// first do superclass method
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this->cmGlobalGenerator::Generate();
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this->cmGlobalGenerator::Generate();
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// initialize progress
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cmake* cm = this->GetCMakeInstance();
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unsigned long total = 0;
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if(const char* ruleStatus = cm->GetProperty("RULE_MESSAGES"))
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for(ProgressMapType::const_iterator pmi = this->ProgressMap.begin();
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pmi != this->ProgressMap.end(); ++pmi)
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{
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{
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total += pmi->second.NumberOfActions;
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this->NoRuleMessages = cmSystemTools::IsOff(ruleStatus);
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}
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}
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// write each target's progress.make this loop is done twice. Bascially the
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if(!this->NoRuleMessages)
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// Generate pass counts all the actions, the first loop below determines
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// how many actions have progress updates for each target and writes to
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// corrrect variable values for everything except the all targets. The
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// second loop actually writes out correct values for the all targets as
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// well. This is because the all targets require more information that is
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// computed in the first loop.
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unsigned long current = 0;
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for(ProgressMapType::iterator pmi = this->ProgressMap.begin();
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pmi != this->ProgressMap.end(); ++pmi)
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{
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{
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pmi->second.WriteProgressVariables(total, current);
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// initialize progress
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unsigned long total = 0;
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for(ProgressMapType::const_iterator pmi = this->ProgressMap.begin();
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pmi != this->ProgressMap.end(); ++pmi)
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{
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total += pmi->second.NumberOfActions;
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}
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// write each target's progress.make this loop is done twice. Bascially the
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// Generate pass counts all the actions, the first loop below determines
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// how many actions have progress updates for each target and writes to
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// corrrect variable values for everything except the all targets. The
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// second loop actually writes out correct values for the all targets as
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// well. This is because the all targets require more information that is
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// computed in the first loop.
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unsigned long current = 0;
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for(ProgressMapType::iterator pmi = this->ProgressMap.begin();
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pmi != this->ProgressMap.end(); ++pmi)
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{
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pmi->second.WriteProgressVariables(total, current);
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}
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for(unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
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{
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cmLocalUnixMakefileGenerator3 *lg =
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static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[i]);
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std::string markFileName = lg->GetMakefile()->GetStartOutputDirectory();
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markFileName += "/";
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markFileName += cmake::GetCMakeFilesDirectory();
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markFileName += "/progress.marks";
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cmGeneratedFileStream markFile(markFileName.c_str());
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markFile << this->CountProgressMarksInAll(lg) << "\n";
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}
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}
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}
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for(unsigned int i = 0; i < this->LocalGenerators.size(); ++i)
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{
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cmLocalUnixMakefileGenerator3 *lg =
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static_cast<cmLocalUnixMakefileGenerator3 *>(this->LocalGenerators[i]);
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std::string markFileName = lg->GetMakefile()->GetStartOutputDirectory();
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markFileName += "/";
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markFileName += cmake::GetCMakeFilesDirectory();
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markFileName += "/progress.marks";
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cmGeneratedFileStream markFile(markFileName.c_str());
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markFile << this->CountProgressMarksInAll(lg) << "\n";
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}
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// write the main makefile
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// write the main makefile
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this->WriteMainMakefile2();
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this->WriteMainMakefile2();
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this->WriteMainCMakefile();
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this->WriteMainCMakefile();
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@ -738,31 +748,35 @@ cmGlobalUnixMakefileGenerator3
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// Write the rule.
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// Write the rule.
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localName += "/all";
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localName += "/all";
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depends.clear();
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depends.clear();
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std::string progressDir;
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std::string progressDir =
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if(!this->NoRuleMessages)
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lg->GetMakefile()->GetHomeOutputDirectory();
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progressDir += cmake::GetCMakeFilesDirectory();
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{
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{
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cmOStringStream progCmd;
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progressDir =
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progCmd << "$(CMAKE_COMMAND) -E cmake_progress_report ";
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lg->GetMakefile()->GetHomeOutputDirectory();
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// all target counts
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progressDir += cmake::GetCMakeFilesDirectory();
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progCmd << lg->Convert(progressDir.c_str(),
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cmLocalGenerator::FULL,
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cmLocalGenerator::SHELL);
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progCmd << " ";
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std::vector<unsigned long>& progFiles =
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this->ProgressMap[&t->second].Marks;
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for (std::vector<unsigned long>::iterator i = progFiles.begin();
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i != progFiles.end(); ++i)
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{
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{
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progCmd << " " << *i;
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cmOStringStream progCmd;
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progCmd << "$(CMAKE_COMMAND) -E cmake_progress_report ";
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// all target counts
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progCmd << lg->Convert(progressDir.c_str(),
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cmLocalGenerator::FULL,
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cmLocalGenerator::SHELL);
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progCmd << " ";
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std::vector<unsigned long>& progFiles =
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this->ProgressMap[&t->second].Marks;
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for (std::vector<unsigned long>::iterator i = progFiles.begin();
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i != progFiles.end(); ++i)
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{
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progCmd << " " << *i;
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}
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commands.push_back(progCmd.str());
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}
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}
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commands.push_back(progCmd.str());
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progressDir = "Built target ";
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progressDir += t->first;
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lg->AppendEcho(commands,progressDir.c_str());
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}
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}
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progressDir = "Built target ";
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progressDir += t->first;
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lg->AppendEcho(commands,progressDir.c_str());
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this->AppendGlobalTargetDepends(depends,t->second);
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this->AppendGlobalTargetDepends(depends,t->second);
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lg->WriteMakeRule(ruleFileStream, "All Build rule for target.",
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lg->WriteMakeRule(ruleFileStream, "All Build rule for target.",
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localName.c_str(), depends, commands, true);
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localName.c_str(), depends, commands, true);
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@ -776,39 +790,43 @@ cmGlobalUnixMakefileGenerator3
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lg->WriteMakeRule(ruleFileStream, "Include target in all.",
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lg->WriteMakeRule(ruleFileStream, "Include target in all.",
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"all", depends, commands, true);
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"all", depends, commands, true);
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}
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}
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// Write the rule.
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if(!this->NoRuleMessages)
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commands.clear();
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{
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progressDir = lg->GetMakefile()->GetHomeOutputDirectory();
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// Write the rule.
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progressDir += cmake::GetCMakeFilesDirectory();
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commands.clear();
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progressDir = lg->GetMakefile()->GetHomeOutputDirectory();
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{
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progressDir += cmake::GetCMakeFilesDirectory();
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// TODO: Convert the total progress count to a make variable.
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cmOStringStream progCmd;
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{
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progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start ";
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// TODO: Convert the total progress count to a make variable.
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// # in target
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cmOStringStream progCmd;
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progCmd << lg->Convert(progressDir.c_str(),
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progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start ";
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cmLocalGenerator::FULL,
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// # in target
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cmLocalGenerator::SHELL);
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progCmd << lg->Convert(progressDir.c_str(),
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//
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cmLocalGenerator::FULL,
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std::set<cmTarget *> emitted;
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cmLocalGenerator::SHELL);
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progCmd << " "
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//
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<< this->CountProgressMarksInTarget(&t->second, emitted);
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std::set<cmTarget *> emitted;
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commands.push_back(progCmd.str());
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progCmd << " "
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}
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<< this->CountProgressMarksInTarget(&t->second, emitted);
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commands.push_back(progCmd.str());
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}
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}
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std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
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std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
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tmp += "Makefile2";
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tmp += "Makefile2";
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commands.push_back(lg->GetRecursiveMakeCall
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commands.push_back(lg->GetRecursiveMakeCall
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(tmp.c_str(),localName.c_str()));
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(tmp.c_str(),localName.c_str()));
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{
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if(!this->NoRuleMessages)
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cmOStringStream progCmd;
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{
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progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
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cmOStringStream progCmd;
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progCmd << lg->Convert(progressDir.c_str(),
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progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
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cmLocalGenerator::FULL,
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progCmd << lg->Convert(progressDir.c_str(),
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cmLocalGenerator::SHELL);
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cmLocalGenerator::FULL,
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progCmd << " 0";
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cmLocalGenerator::SHELL);
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commands.push_back(progCmd.str());
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progCmd << " 0";
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}
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commands.push_back(progCmd.str());
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}
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depends.clear();
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depends.clear();
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depends.push_back("cmake_check_build_system");
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depends.push_back("cmake_check_build_system");
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localName = lg->GetRelativeTargetDirectory(t->second);
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localName = lg->GetRelativeTargetDirectory(t->second);
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@ -170,6 +170,7 @@ protected:
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std::string EmptyRuleHackCommand;
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std::string EmptyRuleHackCommand;
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bool ForceVerboseMakefiles;
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bool ForceVerboseMakefiles;
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bool NoRuleMessages;
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// Store per-target progress counters.
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// Store per-target progress counters.
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struct TargetProgress
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struct TargetProgress
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