Moving this very specific module to VTK.
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# Try to find mangled Mesa libraries and include dir.
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# Once done this will define
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#
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# MANGLED_MESA_INCLUDE_DIR
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# MANGLED_MESA_LIBRARY
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# MANGLED_OSMESA_INCLUDE_DIR
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# MANGLED_OSMESA_LIBRARY
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IF (NOT MANGLED_MESA_INCLUDE_DIR)
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FIND_PATH(MANGLED_MESA_INCLUDE_DIR GL/gl_mangle.h )
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ENDIF (NOT MANGLED_MESA_INCLUDE_DIR)
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IF (NOT MANGLED_MESA_LIBRARY)
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FIND_LIBRARY(MANGLED_MESA_LIBRARY MesaGL)
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ENDIF (NOT MANGLED_MESA_LIBRARY)
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IF (NOT MANGLED_OSMESA_INCLUDE_DIR)
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FIND_PATH(MANGLED_OSMESA_INCLUDE_DIR GL/osmesa.h)
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ENDIF (NOT MANGLED_OSMESA_INCLUDE_DIR)
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IF (NOT MANGLED_OSMESA_LIBRARY)
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FIND_LIBRARY(MANGLED_OSMESA_LIBRARY OSMesa)
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ENDIF (NOT MANGLED_OSMESA_LIBRARY)
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# Try to find Mesa off-screen library and include dir.
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# Once done this will define
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#
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# OSMESA_INCLUDE_DIR - where the GL/osmesa.h can be found
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# OSMESA_LIBRARY - Link this to use OSMesa
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IF (NOT OSMESA_INCLUDE_DIR)
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FIND_PATH(OSMESA_INCLUDE_DIR GL/osmesa.h
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/usr/include
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/usr/local/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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/usr/X11R6/include
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)
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ENDIF (NOT OSMESA_INCLUDE_DIR)
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# This may be left blank if OSMesa symbols are included
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# in the main Mesa library
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IF (NOT OSMESA_LIBRARY)
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FIND_LIBRARY(OSMESA_LIBRARY OSMesa
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/usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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ENDIF (NOT OSMESA_LIBRARY)
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