cmState: Rename GetParent method.
Leave the namespace open for other Parent types.
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@ -73,7 +73,7 @@ cmLocalGenerator::~cmLocalGenerator()
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bool cmLocalGenerator::IsRootMakefile() const
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{
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return !this->StateSnapshot.GetParent().IsValid();
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return !this->StateSnapshot.GetBuildsystemDirectoryParent().IsValid();
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}
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//----------------------------------------------------------------------------
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@ -4038,7 +4038,8 @@ const char *cmMakefile::GetProperty(const std::string& prop,
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output = "";
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if (prop == "PARENT_DIRECTORY")
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{
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cmState::Snapshot parent = this->StateSnapshot.GetParent();
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cmState::Snapshot parent =
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this->StateSnapshot.GetBuildsystemDirectoryParent();
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if(parent.IsValid())
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{
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return parent.GetCurrentSourceDirectory();
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@ -590,7 +590,7 @@ void cmState::Snapshot::ComputeRelativePathTopSource()
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snapshots.push_back(snapshot);
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while (true)
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{
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snapshot = snapshot.GetParent();
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snapshot = snapshot.GetBuildsystemDirectoryParent();
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if (snapshot.IsValid())
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{
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snapshots.push_back(snapshot);
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@ -622,7 +622,7 @@ void cmState::Snapshot::ComputeRelativePathTopBinary()
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snapshots.push_back(snapshot);
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while (true)
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{
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snapshot = snapshot.GetParent();
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snapshot = snapshot.GetBuildsystemDirectoryParent();
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if (snapshot.IsValid())
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{
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snapshots.push_back(snapshot);
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@ -775,7 +775,7 @@ bool cmState::Snapshot::IsValid() const
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return this->State ? true : false;
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}
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cmState::Snapshot cmState::Snapshot::GetParent() const
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cmState::Snapshot cmState::Snapshot::GetBuildsystemDirectoryParent() const
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{
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Snapshot snapshot;
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if (!this->State || this->Position == 0)
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@ -45,7 +45,7 @@ public:
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void SetRelativePathTopBinary(const char* dir);
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bool IsValid() const;
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Snapshot GetParent() const;
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Snapshot GetBuildsystemDirectoryParent() const;
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private:
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void ComputeRelativePathTopSource();
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