ENH: add some more comments
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@ -74,6 +74,8 @@ void cmLocalKdevelopGenerator::Generate(bool fromTheTop)
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}
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}
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/* create the project file, if it already exists, merge it with the existing one,
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otherwise create a new one */
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void cmLocalKdevelopGenerator::CreateProjectFile(const std::string& outputDir,
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const std::string& projectDir,
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const std::string& projectname,
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@ -107,6 +109,9 @@ void cmLocalKdevelopGenerator::MergeProjectFiles(const std::string& outputDir,
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return;
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}
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/* Read the existing project file (line by line), copy all lines into the
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new project file, except the ones which can be reliably set from contents
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of the CMakeLists.txt */
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std::string tmp;
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std::vector<std::string> lines;
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while (cmSystemTools::GetLineFromStream(oldProjectFile, tmp))
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@ -365,6 +370,7 @@ bool cmLocalKdevelopGenerator::CreateFilelistFile(const std::string& outputDir,
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oldFilelist.close();
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}
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//now write the new filename
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cmGeneratedFileStream tempFile(filename.c_str());
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tempFile.SetAlwaysCopy(true);
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std::ostream& fout = tempFile.GetStream();
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@ -26,10 +26,15 @@ class cmTarget;
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class cmSourceFile;
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/** \class cmLocalKdevelopGenerator
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* \brief Write a LocalUnix makefiles.
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* \brief Write Unix Makefiles accompanied by KDevelop3 project files.
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*
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* cmLocalKdevelopGenerator produces a LocalUnix makefile from its
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* member m_Makefile.
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* cmLocalKdevelopGenerator produces a project file for KDevelop 3 (KDevelop > 3.1.1).
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* The project is based on the "Custom Makefile based C/C++" project of KDevelop.
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* Such a project consists of Unix Makefiles in the build directory together
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* with a <your_project>.kdevelop project file, which contains the project settings
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* and a <your_project>.kdevelop.filelist file, which lists the source files relative
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* to the kdevelop project directory. The kdevelop project directory is the base
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* source directory.
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*/
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class cmLocalKdevelopGenerator : public cmLocalUnixMakefileGenerator
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{
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@ -51,11 +56,16 @@ protected:
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/**
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Create the foo.kdevelop file. This one calls MergeProjectFiles()
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if it already exists, otherwise createNewProjectFile()
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The project files will be created in \a outputDir (in the build tree), the kdevelop project
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dir will be set to \a projectDir (in the source tree). \a cmakeFilePattern consists of a lists
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of all cmake listfiles used by this CMakeLists.txt
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*/
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void CreateProjectFile(const std::string& outputDir, const std::string& projectDir,
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const std::string& projectname, const std::string& executable,
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const std::string& cmakeFilePattern);
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///! Create the foo.kdevelop.filelist file, return false if it doesn't succeed
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/** Create the foo.kdevelop.filelist file, return false if it doesn't succeed.
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If the file already exists the contents will be merged.
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*/
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bool CreateFilelistFile(const std::string& outputDir, const std::string& projectDir,
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const std::string& projectname, std::string& cmakeFilePattern);
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///! Reads the old foo.kdevelop line by line and only replaces the "important" lines
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