ENH: Clearing and redrawing the property list after a build to load the new cache.
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@ -352,8 +352,10 @@ CMakeSetupGUIImplementation
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// update the GUI with any new values in the caused by the
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// generation process
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this->LoadCacheFromDiskToGUI();
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// path is up-to-date now
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m_BuildPathChanged = false;
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// put the cursor back
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fl_cursor(FL_CURSOR_DEFAULT,FL_BLACK,FL_WHITE);
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fl_message("Done !");
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@ -405,6 +407,8 @@ CMakeSetupGUIImplementation
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{
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// Prepare to add rows to the scroll
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m_CacheEntriesList.RemoveAll();
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propertyListPack->clear();
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propertyListPack->begin();
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const cmCacheManager::CacheEntryMap &cache =
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@ -415,7 +419,6 @@ CMakeSetupGUIImplementation
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const char* key = i->first.c_str();
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const cmCacheManager::CacheEntry& value = i->second;
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switch(value.m_Type )
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{
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case cmCacheManager::BOOL:
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@ -453,6 +456,10 @@ CMakeSetupGUIImplementation
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fltk::PropertyList::EDIT,"");
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break;
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case cmCacheManager::INTERNAL:
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m_CacheEntriesList.AddProperty(key,
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value.m_Value.c_str(),
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value.m_HelpString.c_str(),
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fltk::PropertyList::EDIT,"");
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break;
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}
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@ -462,6 +469,10 @@ CMakeSetupGUIImplementation
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propertyListPack->init_sizes();
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cacheValuesScroll->position( 0, 0 );
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propertyListPack->redraw();
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Fl::check();
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this->UpdateData(false);
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}
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@ -189,8 +189,8 @@ NameButtonCallback( Fl_Widget * widget, void * data)
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static Fl_Menu_Button * popupMenu = 0;
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if( !popupMenu )
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{
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int lastMousePositionX = Fl::event_x_root();
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int lastMousePositionY = Fl::event_y_root();
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int lastMousePositionX = Fl::event_x();
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int lastMousePositionY = Fl::event_y();
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popupMenu = new Fl_Menu_Button(lastMousePositionX,
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lastMousePositionY,100,200);
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}
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