Add directory property to list buildsystem targets

Add a BUILDSYSTEM_TARGETS property to allow project code to traverse
the list of its own targets in a given directory.
This commit is contained in:
Brad King 2016-09-19 13:33:56 -04:00
parent 7a4b8d0dc2
commit cbca65826c
7 changed files with 36 additions and 1 deletions

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@ -54,6 +54,7 @@ Properties on Directories
:maxdepth: 1
/prop_dir/ADDITIONAL_MAKE_CLEAN_FILES
/prop_dir/BUILDSYSTEM_TARGETS
/prop_dir/CACHE_VARIABLES
/prop_dir/CLEAN_NO_CUSTOM
/prop_dir/CMAKE_CONFIGURE_DEPENDS

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@ -0,0 +1,11 @@
BUILDSYSTEM_TARGETS
-------------------
This read-only directory property contains a
:ref:`;-list <CMake Language Lists>` of buildsystem targets added in the
directory by calls to the :command:`add_library`, :command:`add_executable`,
and :command:`add_custom_target` commands. The list does not include any
:ref:`Imported Targets` or :ref:`Alias Targets`, but does include
:ref:`Interface Libraries`. Each entry in the list is the logical name
of a target, suitable to pass to the :command:`get_property` command
``TARGET`` option.

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@ -1,5 +1,9 @@
directory-list-targets-and-subdirs
----------------------------------
* A :prop_dir:`BUILDSYSTEM_TARGETS` directory property was added to
get the list of logical buildsystem target names added by the
project in a directory.
* A :prop_dir:`SUBDIRECTORIES` directory property was added to
get the list of subdirectories added by a project in a directory.

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@ -29,6 +29,7 @@
#include <string.h>
#include <utility>
static std::string const kBUILDSYSTEM_TARGETS = "BUILDSYSTEM_TARGETS";
static std::string const kSUBDIRECTORIES = "SUBDIRECTORIES";
struct cmState::SnapshotDataType
@ -1683,6 +1684,10 @@ const char* cmState::Directory::GetProperty(const std::string& prop,
output = cmJoin(child_dirs, ";");
return output.c_str();
}
if (prop == kBUILDSYSTEM_TARGETS) {
output = cmJoin(this->DirectoryState->NormalTargetNames, ";");
return output.c_str();
}
if (prop == "LISTFILE_STACK") {
std::vector<std::string> listFiles;

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@ -7,4 +7,8 @@ get_property: --><--
get_directory_property: -->[^<;]*Tests/RunCMake/get_property/directory_properties<--
get_property: -->[^<;]*Tests/RunCMake/get_property/directory_properties<--
get_directory_property: -->[^<;]*Tests/RunCMake/get_property/directory_properties/sub1;[^<;]*Tests/RunCMake/get_property/directory_properties/sub2<--
get_property: -->[^<;]*Tests/RunCMake/get_property/directory_properties/sub1;[^<;]*Tests/RunCMake/get_property/directory_properties/sub2<--$
get_property: -->[^<;]*Tests/RunCMake/get_property/directory_properties/sub1;[^<;]*Tests/RunCMake/get_property/directory_properties/sub2<--
get_directory_property: -->CustomTop;InterfaceTop<--
get_property: -->CustomTop;InterfaceTop<--
get_directory_property: -->CustomSub;InterfaceSub<--
get_property: -->CustomSub;InterfaceSub<--$

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@ -14,6 +14,12 @@ check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}" empty)
check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}" custom)
check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}" noexist)
add_custom_target(CustomTop)
add_library(InterfaceTop INTERFACE)
add_library(my::InterfaceTop ALIAS InterfaceTop)
add_subdirectory(directory_properties)
check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}" SUBDIRECTORIES)
check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}/directory_properties" SUBDIRECTORIES)
check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}" BUILDSYSTEM_TARGETS)
check_directory_property("${CMAKE_CURRENT_SOURCE_DIR}/directory_properties" BUILDSYSTEM_TARGETS)

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@ -1,2 +1,6 @@
add_subdirectory(sub1)
subdirs(sub2)
add_custom_target(CustomSub)
add_library(InterfaceSub INTERFACE)
add_library(my::InterfaceSub ALIAS InterfaceSub)