diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx index 8e731698b..a8357a7c0 100644 --- a/Source/cmVisualStudio10TargetGenerator.cxx +++ b/Source/cmVisualStudio10TargetGenerator.cxx @@ -1130,7 +1130,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf) bool toolHasSettings = false; std::string tool = "None"; std::string shaderType; - std::string const& ext = sf->GetExtension(); + std::string ext = cmSystemTools::LowerCase(sf->GetExtension()); if(ext == "hlsl") { tool = "FXCompile"; @@ -1597,6 +1597,10 @@ void cmVisualStudio10TargetGenerator:: OutputLinkIncremental(std::string const& configName) { + if(!this->MSTools) + { + return; + } // static libraries and things greater than modules do not need // to set this option if(this->Target->GetType() == cmTarget::STATIC_LIBRARY diff --git a/Tests/CMakeLists.txt b/Tests/CMakeLists.txt index f27949a77..49e63f18a 100644 --- a/Tests/CMakeLists.txt +++ b/Tests/CMakeLists.txt @@ -1780,6 +1780,23 @@ ${CMake_BINARY_DIR}/bin/cmake -DDIR=dev -P ${CMake_SOURCE_DIR}/Utilities/Release endif() endif() + if(WIN32) + set(reg_vs11 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\11.0;InstallDir]") + set(reg_vs12 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\12.0;InstallDir]") + set(reg_ws80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]") + set(reg_ws81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]") + set(reg_wp80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.0;InstallationFolder]") + set(reg_wp81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.1;InstallationFolder]") + foreach(reg vs11 vs12 ws80 ws81 wp80 wp81) + get_filename_component(r "${reg_${reg}}" ABSOLUTE) + if(IS_DIRECTORY "${r}") + set(${reg} 1) + else() + set(${reg} 0) + endif() + endforeach() + endif() + get_filename_component(ntver "[HKEY_LOCAL_MACHINE\\Software\\Microsoft\\Windows NT\\CurrentVersion;CurrentVersion]" NAME) if(WIN32 AND ntver VERSION_GREATER 6.1) # Windows >= 8.0 macro(add_test_VSWinStorePhone name generator systemName systemVersion) @@ -1796,20 +1813,6 @@ ${CMake_BINARY_DIR}/bin/cmake -DDIR=dev -P ${CMake_SOURCE_DIR}/Utilities/Release list(APPEND TEST_BUILD_DIRS "${CMake_BINARY_DIR}/Tests/VSWinStorePhone/${name}") endmacro() - set(reg_vs11 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\11.0;InstallDir]") - set(reg_vs12 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\12.0;InstallDir]") - set(reg_ws80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]") - set(reg_ws81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]") - set(reg_wp80 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.0;InstallationFolder]") - set(reg_wp81 "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\WindowsPhone\\v8.1;InstallationFolder]") - foreach(reg vs11 vs12 ws80 ws81 wp80 wp81) - get_filename_component(r "${reg_${reg}}" ABSOLUTE) - if(IS_DIRECTORY "${r}") - set(${reg} 1) - else() - set(${reg} 0) - endif() - endforeach() if(vs11 AND ws80) add_test_VSWinStorePhone(vs11-store80-X86 "Visual Studio 11 2012" WindowsStore 8.0) add_test_VSWinStorePhone(vs11-store80-ARM "Visual Studio 11 2012 ARM" WindowsStore 8.0)