BUG: Fix Bug #445 - Same library in multiple projects can cause problems
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@ -50,7 +50,7 @@ bool cmLinkLibrariesCommand::InitialPass(std::vector<std::string> const& args)
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{
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std::string libPath = *i + "_CMAKE_PATH";
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const char* dir = m_Makefile->GetDefinition(libPath.c_str());
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if( dir )
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if( dir && *dir )
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{
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m_Makefile->AddLinkDirectory( dir );
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}
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@ -1575,9 +1575,10 @@ void cmLocalUnixMakefileGenerator::OutputDependLibs(std::ostream& fout)
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// if cache and not the current directory add a rule, to
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// jump into the directory and build for the first time
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if(cacheValue &&
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if(cacheValue && *cacheValue &&
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(!this->SamePath(m_Makefile->GetCurrentOutputDirectory(), cacheValue)))
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{
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std::cout << "Cache Value: " << cacheValue << std::endl;
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// add the correct extension
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std::string ltname = *lib+"_LIBRARY_TYPE";
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const char* libType
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@ -1726,7 +1727,7 @@ void cmLocalUnixMakefileGenerator::OutputLibDepend(std::ostream& fout,
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std::string libPath = name;
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libPath += "_CMAKE_PATH";
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const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str());
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if(cacheValue )
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if( cacheValue && *cacheValue )
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{
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// if there is a cache value, then this is a library that cmake
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// knows how to build, so we can depend on it
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@ -1783,7 +1784,7 @@ void cmLocalUnixMakefileGenerator::OutputExeDepend(std::ostream& fout,
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std::string exePath = name;
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exePath += "_CMAKE_PATH";
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const char* cacheValue = m_Makefile->GetDefinition(exePath.c_str());
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if(cacheValue )
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if( cacheValue && *cacheValue )
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{
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// if there is a cache value, then this is a executable/utility that cmake
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// knows how to build, so we can depend on it
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@ -2168,7 +2169,7 @@ void cmLocalUnixMakefileGenerator::OutputCustomRules(std::ostream& fout)
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// watch for target dependencies,
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std::string libPath = dep + "_CMAKE_PATH";
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const char* cacheValue = m_Makefile->GetDefinition(libPath.c_str());
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if (cacheValue)
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if ( cacheValue && *cacheValue )
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{
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libPath = cacheValue;
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if (m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH") &&
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@ -165,7 +165,7 @@ void cmTarget::TraceVSDependencies(std::string projFile,
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// watch for target dependencies,
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std::string libPath = dep + "_CMAKE_PATH";
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const char* cacheValue = makefile->GetDefinition(libPath.c_str());
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if (cacheValue)
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if (cacheValue && *cacheValue)
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{
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// add the depend as a utility on the target
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this->AddUtility(dep.c_str());
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@ -64,7 +64,7 @@ bool cmTargetLinkLibrariesCommand::InitialPass(std::vector<std::string> const& a
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std::string libPath = *i + "_CMAKE_PATH";
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const char* dir = m_Makefile->GetDefinition(libPath.c_str());
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if( dir )
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if( dir && *dir )
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{
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m_Makefile->AddLinkDirectoryForTarget(args[0].c_str(), dir );
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}
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@ -91,7 +91,7 @@ void cmTargetLinkLibrariesCommand::FinalPass()
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{
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libPath = m_HasLocation[cc] + "_CMAKE_PATH";
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const char* dir = m_Makefile->GetDefinition(libPath.c_str());
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if ( dir )
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if ( dir && *dir )
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{
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std::string str = "Library " + m_HasLocation[cc] +
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" is defined using ADD_LIBRARY after the library is used "
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