VS10: Simplify vcxproj.filter file generation
Remove the duplicate source file classification logic used to generate the filter files. Instead record during the main vcxproj file generation the source files generated for each tool. Also record whether or not each source file is converted to a relative path. Use the recorded result during filter generation to ensure consistency between the project file and filter file.
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@ -554,13 +554,6 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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std::vector<cmSourceFile*> classes = this->Target->GetSourceFiles();
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std::set<cmSourceGroup*> groupsUsed;
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std::vector<cmSourceFile*> clCompile;
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std::vector<cmSourceFile*> customBuild;
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std::vector<cmSourceFile*> none;
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std::vector<cmSourceFile*> headers;
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std::vector<cmSourceFile*> idls;
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std::vector<cmSourceFile*> resource;
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for(std::vector<cmSourceFile*>::const_iterator s = classes.begin();
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s != classes.end(); s++)
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{
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@ -569,40 +562,6 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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cmSourceGroup& sourceGroup =
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this->Makefile->FindSourceGroup(source.c_str(), sourceGroups);
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groupsUsed.insert(&sourceGroup);
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const char* lang = sf->GetLanguage();
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bool header = (*s)->GetPropertyAsBool("HEADER_FILE_ONLY")
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|| this->GlobalGenerator->IgnoreFile
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((*s)->GetExtension().c_str());
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std::string ext =
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cmSystemTools::LowerCase((*s)->GetExtension());
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if(!lang)
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{
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lang = "None";
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}
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if(header)
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{
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headers.push_back(sf);
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}
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else if(lang[0] == 'C')
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{
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clCompile.push_back(sf);
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}
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else if(strcmp(lang, "RC") == 0)
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{
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resource.push_back(sf);
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}
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else if(sf->GetCustomCommand())
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{
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customBuild.push_back(sf);
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}
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else if(ext == "idl")
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{
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idls.push_back(sf);
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}
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else
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{
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none.push_back(sf);
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}
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}
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this->AddMissingSourceGroups(groupsUsed, sourceGroups);
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@ -624,11 +583,11 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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"xmlns=\"http://schemas.microsoft.com/"
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"developer/msbuild/2003\">\n",
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0);
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this->WriteGroupSources("ClCompile", clCompile, sourceGroups);
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this->WriteGroupSources("ClInclude", headers, sourceGroups);
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this->WriteGroupSources("ResourceCompile", resource, sourceGroups);
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this->WriteGroupSources("Midl", idls, sourceGroups);
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this->WriteGroupSources("CustomBuild", customBuild, sourceGroups);
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for(ToolSourceMap::const_iterator ti = this->Tools.begin();
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ti != this->Tools.end(); ++ti)
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{
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this->WriteGroupSources(ti->first.c_str(), ti->second, sourceGroups);
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}
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// Add object library contents as external objects.
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std::vector<std::string> objs;
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@ -685,7 +644,6 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
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this->WriteString("</Filter>\n", 2);
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}
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this->WriteString("</ItemGroup>\n", 1);
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this->WriteGroupSources("None", none, sourceGroups);
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this->WriteString("</Project>\n", 0);
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// restore stream pointer
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this->BuildFileStream = save;
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@ -745,32 +703,23 @@ cmVisualStudio10TargetGenerator::AddMissingSourceGroups(
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void
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cmVisualStudio10TargetGenerator::
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WriteGroupSources(const char* name,
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std::vector<cmSourceFile*> const& sources,
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ToolSources const& sources,
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std::vector<cmSourceGroup>& sourceGroups)
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{
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this->WriteString("<ItemGroup>\n", 1);
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for(std::vector<cmSourceFile*>::const_iterator s = sources.begin();
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for(ToolSources::const_iterator s = sources.begin();
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s != sources.end(); ++s)
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{
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cmSourceFile* sf = *s;
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if(sf->GetExtension() == "obj")
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{
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continue;
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}
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cmSourceFile* sf = s->SourceFile;
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std::string const& source = sf->GetFullPath();
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cmSourceGroup& sourceGroup =
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this->Makefile->FindSourceGroup(source.c_str(), sourceGroups);
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const char* filter = sourceGroup.GetFullName();
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this->WriteString("<", 2);
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std::string path = source;
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// custom command sources must use relative paths or they will
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// not show up in the GUI.
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if(sf->GetCustomCommand())
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{
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path = cmSystemTools::RelativePath(
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std::string path = s->RelativePath?
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cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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source.c_str());
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}
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source.c_str()) : source;
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this->ConvertToWindowsSlash(path);
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(*this->BuildFileStream) << name << " Include=\""
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<< path;
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@ -794,7 +743,8 @@ void cmVisualStudio10TargetGenerator::WriteSource(
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const char* tool, cmSourceFile* sf, const char* end)
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{
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std::string sourceFile = sf->GetFullPath();
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if(sf->GetCustomCommand())
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bool relative = sf->GetCustomCommand()? true:false;
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if(relative)
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{
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// custom command sources must use relative paths or they will
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// not show up in the GUI.
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@ -811,6 +761,8 @@ void cmVisualStudio10TargetGenerator::WriteSource(
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this->WriteString("<", 2);
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(*this->BuildFileStream ) << tool <<
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" Include=\"" << sourceFile << "\"" << (end? end : " />\n");
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ToolSource toolSource = {sf, relative};
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this->Tools[tool].push_back(toolSource);
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}
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void cmVisualStudio10TargetGenerator::WriteSources(
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@ -43,6 +43,13 @@ public:
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);
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private:
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struct ToolSource
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{
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cmSourceFile* SourceFile;
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bool RelativePath;
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};
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struct ToolSources: public std::vector<ToolSource> {};
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void ConvertToWindowsSlash(std::string& s);
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void WriteString(const char* line, int indentLevel);
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void WriteProjectConfigurations();
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@ -77,8 +84,7 @@ private:
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void WriteEvents(std::string const& configName);
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void WriteEvent(const char* name, std::vector<cmCustomCommand> & commands,
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std::string const& configName);
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void WriteGroupSources(const char* name,
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std::vector<cmSourceFile*> const& sources,
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void WriteGroupSources(const char* name, ToolSources const& sources,
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std::vector<cmSourceGroup>& );
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void AddMissingSourceGroups(std::set<cmSourceGroup*>& groupsUsed,
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const std::vector<cmSourceGroup>& allGroups);
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@ -99,6 +105,9 @@ private:
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cmGeneratedFileStream* BuildFileStream;
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cmLocalVisualStudio7Generator* LocalGenerator;
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std::set<cmSourceFile*> SourcesVisited;
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typedef std::map<cmStdString, ToolSources> ToolSourceMap;
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ToolSourceMap Tools;
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};
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#endif
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