BUG: fix for build out of dir for windows
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c1c3149d16
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@ -1222,12 +1222,41 @@ void cmLocalUnixMakefileGenerator::OutputDependLibs(std::ostream& fout)
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}
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}
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void cmLocalUnixMakefileGenerator::OutputBuildTargetInDirWindows(std::ostream& fout,
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const char* path,
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const char* library,
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const char* fullpath,
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const char* libOutPath)
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{
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const char* makeTarget = library;
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std::string currentDir =
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cmSystemTools::ConvertToOutputPath(m_Makefile->GetCurrentOutputDirectory());
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std::string wpath = cmSystemTools::ConvertToOutputPath(path);
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std::string wfullpath = cmSystemTools::ConvertToOutputPath(fullpath);
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if(libOutPath && strcmp( libOutPath, "" ) != 0)
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{
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makeTarget = wfullpath.c_str();
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}
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fout << wfullpath
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<< ":\n\tcd " << wpath << "\n"
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<< "\t$(MAKE) -$(MAKEFLAGS) $(MAKESILENT) cmake.depends\n"
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<< "\t$(MAKE) -$(MAKEFLAGS) $(MAKESILENT) cmake.check_depends\n"
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<< "\t$(MAKE) -$(MAKEFLAGS) $(MAKESILENT) -f cmake.check_depends\n"
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<< "\t$(MAKE) $(MAKESILENT) " << makeTarget
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<< "\n\tcd " << currentDir << "\n";
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}
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void cmLocalUnixMakefileGenerator::OutputBuildTargetInDir(std::ostream& fout,
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const char* path,
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const char* library,
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const char* fullpath,
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const char* outputPath)
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{
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if(m_WindowsShell)
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{
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this->OutputBuildTargetInDirWindows(fout, path, library, fullpath, outputPath);
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return;
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}
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const char* makeTarget = library;
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if(outputPath && strcmp( outputPath, "" ) != 0)
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{
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@ -164,6 +164,11 @@ protected:
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const char* command2 = 0,
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const char* command3 = 0,
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const char* command4 = 0);
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virtual void OutputBuildTargetInDirWindows(std::ostream& fout,
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const char* path,
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const char* library,
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const char* fullpath,
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const char* outputPath);
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virtual void OutputBuildTargetInDir(std::ostream& fout,
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const char* path,
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const char* library,
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