BUG: fix extra close that killed cmake when being debugged
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4bf27d31fc
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@ -715,18 +715,24 @@ bool cmWin32ProcessExecution::CloseHandles()
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{
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{
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if(this->pStdErr != -1 )
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if(this->pStdErr != -1 )
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{
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{
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// this will close this as well: this->hChildStderrRdDup
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_close(this->pStdErr);
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_close(this->pStdErr);
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this->pStdErr = -1;
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this->pStdErr = -1;
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this->hChildStderrRdDup = 0;
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}
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}
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if(this->pStdIn != -1 )
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if(this->pStdIn != -1 )
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{
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{
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// this will close this as well: this->hChildStdinWrDup
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_close(this->pStdIn);
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_close(this->pStdIn);
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this->pStdIn = -1;
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this->pStdIn = -1;
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this->hChildStdinWrDup = 0;
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}
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}
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if(this->pStdOut != -1 )
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if(this->pStdOut != -1 )
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{
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{
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// this will close this as well: this->hChildStdoutRdDup
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_close(this->pStdOut);
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_close(this->pStdOut);
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this->pStdOut = -1;
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this->pStdOut = -1;
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this->hChildStdoutRdDup = 0;
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}
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}
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bool ret = true;
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bool ret = true;
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@ -735,21 +741,7 @@ bool cmWin32ProcessExecution::CloseHandles()
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ret = false;
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ret = false;
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}
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}
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this->hChildStdinRd = 0;
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this->hChildStdinRd = 0;
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if(this->hChildStdoutRdDup && !CloseHandle(this->hChildStdoutRdDup))
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// now close these two
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{
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ret = false;
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}
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this->hChildStdoutRdDup = 0;
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if(this->hChildStderrRdDup && !CloseHandle(this->hChildStderrRdDup))
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{
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ret = false;
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}
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this->hChildStderrRdDup = 0;
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if(this->hChildStdinWrDup && !CloseHandle(this->hChildStdinWrDup))
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{
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ret = false;
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}
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this->hChildStdinWrDup = 0;
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if (this->hChildStdoutWr && !CloseHandle(this->hChildStdoutWr))
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if (this->hChildStdoutWr && !CloseHandle(this->hChildStdoutWr))
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{
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{
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ret = false;
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ret = false;
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