cmGeneratorTarget: Rename internal member.
Leave the old name available for another use.
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@ -406,8 +406,8 @@ std::string cmGeneratorTarget::GetOutputName(const std::string& config,
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std::vector<cmSourceFile*> const*
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std::vector<cmSourceFile*> const*
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cmGeneratorTarget::GetSourceDepends(cmSourceFile const* sf) const
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cmGeneratorTarget::GetSourceDepends(cmSourceFile const* sf) const
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{
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{
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SourceEntriesType::const_iterator i = this->SourceEntries.find(sf);
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SourceEntriesType::const_iterator i = this->SourceDepends.find(sf);
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if(i != this->SourceEntries.end())
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if(i != this->SourceDepends.end())
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{
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{
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return &i->second.Depends;
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return &i->second.Depends;
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}
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}
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@ -1723,7 +1723,7 @@ void cmTargetTraceDependencies::Trace()
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// Get the next source from the queue.
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// Get the next source from the queue.
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cmSourceFile* sf = this->SourceQueue.front();
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cmSourceFile* sf = this->SourceQueue.front();
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this->SourceQueue.pop();
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this->SourceQueue.pop();
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this->CurrentEntry = &this->GeneratorTarget->SourceEntries[sf];
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this->CurrentEntry = &this->GeneratorTarget->SourceDepends[sf];
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// Queue dependencies added explicitly by the user.
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// Queue dependencies added explicitly by the user.
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if(const char* additionalDeps = sf->GetProperty("OBJECT_DEPENDS"))
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if(const char* additionalDeps = sf->GetProperty("OBJECT_DEPENDS"))
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@ -370,7 +370,7 @@ private:
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friend class cmTargetTraceDependencies;
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friend class cmTargetTraceDependencies;
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struct SourceEntry { std::vector<cmSourceFile*> Depends; };
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struct SourceEntry { std::vector<cmSourceFile*> Depends; };
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typedef std::map<cmSourceFile const*, SourceEntry> SourceEntriesType;
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typedef std::map<cmSourceFile const*, SourceEntry> SourceEntriesType;
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SourceEntriesType SourceEntries;
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SourceEntriesType SourceDepends;
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mutable std::map<cmSourceFile const*, std::string> Objects;
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mutable std::map<cmSourceFile const*, std::string> Objects;
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std::set<cmSourceFile const*> ExplicitObjectName;
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std::set<cmSourceFile const*> ExplicitObjectName;
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mutable std::map<std::string, std::vector<std::string> > SystemIncludesCache;
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mutable std::map<std::string, std::vector<std::string> > SystemIncludesCache;
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