ENH: add some comments on how this could be moved to global generator

This commit is contained in:
Bill Hoffman 2005-01-20 12:28:57 -05:00
parent 4d31557dcb
commit beb584e7a1
2 changed files with 76 additions and 1 deletions

View File

@ -138,6 +138,15 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
dst2 += lang;
dst2 += "Compiler.cmake";
cmSystemTools::CopyFileIfDifferent(src2.c_str(), dst2.c_str());
src2 = m_ConfiguredFilesPath;
src2 += "/CMake";
src2 += lang;
src2 += "Platform.cmake";
dst2 = rootBin;
dst2 += "/CMake";
dst2 += lang;
dst2 += "Platform.cmake";
cmSystemTools::CopyFileIfDifferent(src2.c_str(), dst2.c_str());
}
rootBin = m_ConfiguredFilesPath;
}
@ -145,6 +154,16 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
// **** Step 1, find and make sure CMAKE_MAKE_PROGRAM is defined
this->FindMakeProgram(mf);
// try and load the CMakeSystem.cmake if it is there
std::string fpath = rootBin;
if(!mf->GetDefinition("CMAKE_SYSTEM_LOADED"))
{
fpath += "/CMakeSystem.cmake";
if(cmSystemTools::FileExists(fpath.c_str()))
{
mf->ReadListFile(0,fpath.c_str());
}
}
// **** Step 2, Load the CMakeDetermineSystem.cmake file and find out
// what platform we are running on
if (!isLocal && !mf->GetDefinition("CMAKE_SYSTEM_NAME"))
@ -166,7 +185,7 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
}
// **** Step 3, load the CMakeSystem.cmake from the binary directory
// this file is configured by the CMakeDetermineSystem.cmake file
std::string fpath = rootBin;
fpath = rootBin;
if(!mf->GetDefinition("CMAKE_SYSTEM_LOADED"))
{
fpath += "/CMakeSystem.cmake";
@ -188,6 +207,26 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
"broken CMakeLists.txt file or a problematic release of "
"CMake");
}
// try and load the configured file first
std::string loadedLang = "CMAKE_";
loadedLang += lang;
loadedLang += "_COMPILER_LOADED";
if(!mf->GetDefinition(loadedLang.c_str()))
{
fpath = rootBin;
fpath += "/CMake";
fpath += lang;
fpath += "Compiler.cmake";
if(cmSystemTools::FileExists(fpath.c_str()))
{
if(!mf->ReadListFile(0,fpath.c_str()))
{
cmSystemTools::Error("Could not find cmake module file:", fpath.c_str());
}
this->SetLanguageEnabled(lang, mf);
}
}
needTestLanguage = true; // must test a language after finding it
// read determine LANG compiler
std::string determineCompiler = "CMakeDetermine";

View File

@ -26,6 +26,42 @@
#include "cmake.h"
#include <cmsys/RegularExpression.hxx>
// Ideas for moving this stuff into the global generator
// Right now in your local generator you read and write a file to build
// up a list of all files in the project.
// Basically, there does not need to be a local kdevlop generator at all,
// it can just use the unix makefile one. Then in the global generators
// Generate method you do something like this:
// unsigned int i;
// for(i = 0; i < m_LocalGenerators.size(); ++i)
// {
// // Get list of targets and sources from local generator i
// // add them to a file map like you do now in the local generator
// }
// // now write out the Project.filelist file and Project.kdevlop files
// It should most likely do the same thing as the visual studio generators and
// write out all the sub-projects as well. And also honor the exclude from above
// option.
// I guess at the end of the day it should do something like this:
// TopProject.kdevelop
// TopProject.kdevelop.filelist
// SubProject/SubProject.kdevelop
// SubProject/SubProject.kdevelop.filelist
// if SubProject was in a SUBDIR(EXCLUDE_FROM_ALL SubProject)
// then its files should not be in TopProject.filelist.
// If you look at these functions you can see how the visual studio
// cmGlobalVisualStudio7Generator::Generate() // generate the project
// void cmGlobalVisualStudio7Generator::CollectSubprojects() // create a map of project names to local
// // generators
// void cmGlobalVisualStudio7Generator::OutputSLNFile(cmLocalGenerator* root,
// std::vector<cmLocalGenerator*>& generators)
// // output a project for each project and sub project
cmLocalKdevelopGenerator::cmLocalKdevelopGenerator()
:cmLocalUnixMakefileGenerator()
{