Merge branch 'fix-command-rename' into release

This commit is contained in:
Brad King 2015-07-13 08:51:06 -04:00
commit b3a405badd
2 changed files with 18 additions and 0 deletions

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@ -406,6 +406,7 @@ std::vector<std::string> cmState::GetCommandNames() const
void cmState::RemoveUserDefinedCommands()
{
std::vector<cmCommand*> renamedCommands;
for(std::map<std::string, cmCommand*>::iterator j = this->Commands.begin();
j != this->Commands.end(); )
{
@ -415,11 +416,21 @@ void cmState::RemoveUserDefinedCommands()
delete j->second;
this->Commands.erase(j++);
}
else if (j->first != j->second->GetName())
{
renamedCommands.push_back(j->second);
this->Commands.erase(j++);
}
else
{
++j;
}
}
for (std::vector<cmCommand*>::const_iterator it = renamedCommands.begin();
it != renamedCommands.end(); ++it)
{
this->Commands[cmSystemTools::LowerCase((*it)->GetName())] = *it;
}
}
void cmState::SetGlobalProperty(const std::string& prop, const char* value)

View File

@ -4,6 +4,13 @@
cmake_minimum_required(VERSION 2.4)
project (Complex)
# Test that renaming a built-in works when configured multiple times.
message("message")
function(message)
_message(${ARGN})
endfunction()
message("message")
# Try setting a new policy. The IF test is for coverage.
if(POLICY CMP0003)
cmake_policy(SET CMP0003 NEW)