Remove barely-used cmMakefile::AddCacheDefinition
The boolean overload of this method was used only to implement option(). We re-implement option() in terms of the main method and removes the now-unused signature. This removes some duplicate code that had already fallen behind on changes (it was not removing the local definition instead of setting it).
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@ -1720,23 +1720,6 @@ void cmMakefile::AddDefinition(const char* name, bool value)
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#endif
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}
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void cmMakefile::AddCacheDefinition(const char* name,
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bool value,
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const char* doc)
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{
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bool val = value;
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cmCacheManager::CacheIterator it =
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this->GetCacheManager()->GetCacheIterator(name);
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if(!it.IsAtEnd() && (it.GetType() == cmCacheManager::UNINITIALIZED) &&
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it.Initialized())
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{
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val = it.GetValueAsBool();
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}
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this->GetCacheManager()->AddCacheEntry(name, val, doc);
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this->AddDefinition(name, val);
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}
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void cmMakefile::RemoveDefinition(const char* name)
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{
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this->Internal->VarStack.top().Set(name, 0);
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@ -294,8 +294,6 @@ public:
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* Add bool variable definition to the build.
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*/
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void AddDefinition(const char* name, bool);
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///! Add a definition to this makefile and the global cmake cache.
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void AddCacheDefinition(const char* name, bool, const char* doc);
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/**
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* Remove a variable definition from the build. This is not valid
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@ -69,9 +69,7 @@ bool cmOptionCommand
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{
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initialValue = args[2];
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}
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this->Makefile->AddCacheDefinition(args[0].c_str(),
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cmSystemTools::IsOn(initialValue.c_str()),
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args[1].c_str());
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this->Makefile->AddCacheDefinition(args[0].c_str(), initialValue.c_str(),
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args[1].c_str(), cmCacheManager::BOOL);
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return true;
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}
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