VS: Put ALL_BUILD in the PREDEFINED_TARGETS_FOLDER
This commit is contained in:
parent
f069be0548
commit
ad140c6e1b
|
@ -89,19 +89,13 @@ void cmGlobalVisualStudioGenerator::AddExtraIDETargets()
|
|||
cmGeneratorTarget* gt = new cmGeneratorTarget(allBuild, gen[0]);
|
||||
gen[0]->AddGeneratorTarget(gt);
|
||||
|
||||
#if 0
|
||||
// Can't activate this code because we want ALL_BUILD
|
||||
// selected as the default "startup project" when first
|
||||
// opened in Visual Studio... And if it's nested in a
|
||||
// folder, then that doesn't happen.
|
||||
//
|
||||
// Organize in the "predefined targets" folder:
|
||||
//
|
||||
if (this->UseFolderProperty())
|
||||
if (this->UseFolderProperty() && this->GetVersion() > VS71)
|
||||
{
|
||||
allBuild->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
|
||||
}
|
||||
#endif
|
||||
|
||||
// Now make all targets depend on the ALL_BUILD target
|
||||
for(std::vector<cmLocalGenerator*>::iterator i = gen.begin();
|
||||
|
|
Loading…
Reference in New Issue