VS: Put ALL_BUILD in the PREDEFINED_TARGETS_FOLDER

This commit is contained in:
Taylor Braun-Jones 2016-03-21 16:05:41 -04:00 committed by Brad King
parent f069be0548
commit ad140c6e1b
1 changed files with 1 additions and 7 deletions

View File

@ -89,19 +89,13 @@ void cmGlobalVisualStudioGenerator::AddExtraIDETargets()
cmGeneratorTarget* gt = new cmGeneratorTarget(allBuild, gen[0]); cmGeneratorTarget* gt = new cmGeneratorTarget(allBuild, gen[0]);
gen[0]->AddGeneratorTarget(gt); gen[0]->AddGeneratorTarget(gt);
#if 0
// Can't activate this code because we want ALL_BUILD
// selected as the default "startup project" when first
// opened in Visual Studio... And if it's nested in a
// folder, then that doesn't happen.
// //
// Organize in the "predefined targets" folder: // Organize in the "predefined targets" folder:
// //
if (this->UseFolderProperty()) if (this->UseFolderProperty() && this->GetVersion() > VS71)
{ {
allBuild->SetProperty("FOLDER", this->GetPredefinedTargetsFolder()); allBuild->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
} }
#endif
// Now make all targets depend on the ALL_BUILD target // Now make all targets depend on the ALL_BUILD target
for(std::vector<cmLocalGenerator*>::iterator i = gen.begin(); for(std::vector<cmLocalGenerator*>::iterator i = gen.begin();