Xcode: Switch to internal CMAKE_MAKE_PROGRAM lookup by generator (#15324)

The "cmakexbuild" wrapper is not needed for Xcode 4 and above, and the
path to it may change when CMake moves.  Avoid storing a specific path
to a build program in CMakeCache.txt and instead compute the value for
CMAKE_MAKE_PROGRAM on demand.  However, if a user does set the value
explicitly then honor it.

This does for Xcode what commit v3.0.0-rc1~260^2~4 (VS: Switch to
internal CMAKE_MAKE_PROGRAM lookup by generators, 2013-11-15) did for
Visual Studio generators.
This commit is contained in:
Brad King 2015-01-28 14:00:02 -05:00
parent 11e2e6cadf
commit ab9fa54d48
7 changed files with 33 additions and 29 deletions

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@ -0,0 +1,6 @@
xcode-revise-make-program
-------------------------
* The :generator:`Xcode` generator no longer requires a value for
the :variable:`CMAKE_MAKE_PROGRAM` variable to be located up front.
It now locates ``xcodebuild`` when needed at build time.

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@ -23,8 +23,15 @@ to configure the project:
otherwise undocumented ``cmakexbuild`` wrapper implementing some
workarounds).
This generator stores ``CMAKE_MAKE_PROGRAM`` in the CMake cache
so that it may be edited by the user.
This generator prefers to lookup the build tool at build time
rather than to store ``CMAKE_MAKE_PROGRAM`` in the CMake cache
ahead of time. This is because ``xcodebuild`` is easy to find,
the ``cmakexbuild`` wrapper is needed only for older Xcode versions,
and the path to ``cmakexbuild`` may be outdated if CMake itself moves.
For compatibility with versions of CMake prior to 3.2, if
a user or project explicitly adds ``CMAKE_MAKE_PROGRAM`` to
the CMake cache then CMake will use the specified value.
* The Visual Studio generators set this to the full path to
``MSBuild.exe`` (VS >= 10), ``devenv.com`` (VS 7,8,9),

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@ -12,9 +12,5 @@
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
find_program(CMAKE_MAKE_PROGRAM
NAMES xcodebuild
PATHS
/usr/bin
)
mark_as_advanced(CMAKE_MAKE_PROGRAM)
# Empty placeholder for input dependencies in existing
# build trees produced by older versions of CMake.

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@ -315,25 +315,6 @@ void cmGlobalGenerator::FindMakeProgram(cmMakefile* mf)
"make program",
cmCacheManager::FILEPATH);
}
if(makeProgram.find("xcodebuild") != makeProgram.npos)
{
// due to the text file busy /bin/sh problem with xcodebuild
// use the cmakexbuild wrapper instead. This program
// will run xcodebuild and if it sees the error text file busy
// it will stop forwarding output, and let the build finish.
// Then it will retry the build. It will continue this
// until no text file busy errors occur.
std::string cmakexbuild =
this->CMakeInstance->GetCacheManager()->GetCacheValue("CMAKE_COMMAND");
cmakexbuild = cmakexbuild.substr(0, cmakexbuild.length()-5);
cmakexbuild += "cmakexbuild";
mf->AddCacheDefinition("CMAKE_MAKE_PROGRAM",
cmakexbuild.c_str(),
"make program",
cmCacheManager::FILEPATH);
}
}
// enable the given language

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@ -136,7 +136,6 @@ cmGlobalXCodeGenerator::cmGlobalXCodeGenerator(std::string const& version)
sscanf(this->VersionString.c_str(), "%u.%u", &v[0], &v[1]);
this->XcodeVersion = 10*v[0] + v[1];
this->FindMakeProgramFile = "CMakeFindXCode.cmake";
this->RootObject = 0;
this->MainGroupChildren = 0;
this->SourcesGroupChildren = 0;
@ -202,6 +201,19 @@ cmGlobalGenerator* cmGlobalXCodeGenerator::Factory
#endif
}
//----------------------------------------------------------------------------
void cmGlobalXCodeGenerator::FindMakeProgram(cmMakefile* mf)
{
// The Xcode generator knows how to lookup its build tool
// directly instead of needing a helper module to do it, so we
// do not actually need to put CMAKE_MAKE_PROGRAM into the cache.
if(cmSystemTools::IsOff(mf->GetDefinition("CMAKE_MAKE_PROGRAM")))
{
mf->AddDefinition("CMAKE_MAKE_PROGRAM",
this->GetXcodeBuildCommand().c_str());
}
}
//----------------------------------------------------------------------------
std::string const& cmGlobalXCodeGenerator::GetXcodeBuildCommand()
{

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@ -70,6 +70,8 @@ public:
const std::string& suffix,
std::string& dir);
virtual void FindMakeProgram(cmMakefile*);
///! What is the configurations directory variable called?
virtual const char* GetCMakeCFGIntDir() const;
///! expand CFGIntDir

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@ -51,7 +51,7 @@ if(BUILD_TESTING)
set(CMake_TEST_DEVENV "${CMAKE_MAKE_PROGRAM}")
endif()
if(CMAKE_GENERATOR MATCHES "Visual Studio")
if(CMAKE_GENERATOR MATCHES "Visual Studio|Xcode")
set(CMake_TEST_EXPLICIT_MAKE_PROGRAM "")
else()
set(CMake_TEST_EXPLICIT_MAKE_PROGRAM "${CMAKE_MAKE_PROGRAM}")