cmMakefile: Return target from all AddUtilityCommand signatures
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@ -1205,15 +1205,16 @@ cmMakefile::AddCustomCommandOldStyle(const std::string& target,
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}
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//----------------------------------------------------------------------------
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void cmMakefile::AddUtilityCommand(const std::string& utilityName,
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bool excludeFromAll,
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const std::vector<std::string>& depends,
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const char* workingDirectory,
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const char* command,
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const char* arg1,
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const char* arg2,
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const char* arg3,
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const char* arg4)
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cmTarget*
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cmMakefile::AddUtilityCommand(const std::string& utilityName,
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bool excludeFromAll,
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const std::vector<std::string>& depends,
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const char* workingDirectory,
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const char* command,
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const char* arg1,
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const char* arg2,
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const char* arg3,
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const char* arg4)
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{
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// Construct the command line for the custom command.
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cmCustomCommandLine commandLine;
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@ -1238,8 +1239,8 @@ void cmMakefile::AddUtilityCommand(const std::string& utilityName,
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commandLines.push_back(commandLine);
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// Call the real signature of this method.
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this->AddUtilityCommand(utilityName, excludeFromAll, workingDirectory,
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depends, commandLines);
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return this->AddUtilityCommand(utilityName, excludeFromAll, workingDirectory,
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depends, commandLines);
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}
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//----------------------------------------------------------------------------
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@ -194,14 +194,15 @@ public:
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* Add a utility to the build. A utiltity target is a command that
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* is run every time the target is built.
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*/
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void AddUtilityCommand(const std::string& utilityName, bool excludeFromAll,
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const std::vector<std::string>& depends,
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const char* workingDirectory,
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const char* command,
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const char* arg1=0,
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const char* arg2=0,
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const char* arg3=0,
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const char* arg4=0);
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cmTarget* AddUtilityCommand(const std::string& utilityName,
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bool excludeFromAll,
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const std::vector<std::string>& depends,
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const char* workingDirectory,
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const char* command,
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const char* arg1=0,
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const char* arg2=0,
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const char* arg3=0,
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const char* arg4=0);
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cmTarget* AddUtilityCommand(const std::string& utilityName,
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bool excludeFromAll,
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const char* workingDirectory,
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