BUG: Fix for read pipe wakeup when child is writing alot of data and may fill the pipe buffer before WriteFile is called.
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@ -80,6 +80,8 @@ typedef struct kwsysProcessCreateInformation_s
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typedef struct kwsysProcessPipeData_s kwsysProcessPipeData;
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static DWORD WINAPI kwsysProcessPipeThread(LPVOID ptd);
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static void kwsysProcessPipeThreadReadPipe(kwsysProcess* cp, kwsysProcessPipeData* td);
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static DWORD WINAPI kwsysProcessPipeThreadWake(LPVOID ptd);
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static void kwsysProcessPipeThreadWakePipe(kwsysProcess* cp, kwsysProcessPipeData* td);
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static int kwsysProcessInitialize(kwsysProcess* cp);
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static int kwsysProcessCreate(kwsysProcess* cp, int index,
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kwsysProcessCreateInformation* si,
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@ -113,6 +115,7 @@ struct kwsysProcessPipeData_s
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/* Handle for the thread for this pipe. */
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HANDLE Thread;
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HANDLE ThreadWake;
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/* Semaphore indicating a process and pipe are available. */
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HANDLE Ready;
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@ -123,6 +126,13 @@ struct kwsysProcessPipeData_s
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/* Semaphore indicating a pipe thread has reset for another process. */
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HANDLE Reset;
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/* Semaphore indicating the wake thread should unblock. */
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HANDLE Wake;
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/* Semaphore indicating the wake thread has reset for another process. */
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HANDLE ReadyWake;
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HANDLE ResetWake;
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/* Index of this pipe. */
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int Index;
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@ -448,6 +458,38 @@ kwsysProcess* kwsysProcess_New()
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kwsysProcess_Delete(cp);
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return 0;
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}
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/* The wake thread should block. Initialize semaphore to 0. */
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if(!(cp->Pipe[i].ReadyWake = CreateSemaphore(0, 0, 1, 0)))
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{
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kwsysProcess_Delete(cp);
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return 0;
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}
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/* The wake thread need not reset yet. Initialize semaphore to 0. */
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if(!(cp->Pipe[i].ResetWake = CreateSemaphore(0, 0, 1, 0)))
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{
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kwsysProcess_Delete(cp);
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return 0;
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}
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/* The pipe will not need to wake yet. Initialize semaphore to 0. */
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if(!(cp->Pipe[i].Wake = CreateSemaphore(0, 0, 1, 0)))
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{
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kwsysProcess_Delete(cp);
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return 0;
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}
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/* Create the waking thread. It will block immediately. The
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thread will not make deeply nested calls, so we need only a
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small stack. */
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if(!(cp->Pipe[i].ThreadWake = CreateThread(0, 1024,
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kwsysProcessPipeThreadWake,
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&cp->Pipe[i], 0, &dummy)))
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{
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kwsysProcess_Delete(cp);
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return 0;
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}
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}
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return cp;
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@ -496,9 +538,26 @@ void kwsysProcess_Delete(kwsysProcess* cp)
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kwsysProcessCleanupHandle(&cp->Pipe[i].Thread);
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}
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if(cp->Pipe[i].ThreadWake)
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{
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/* Signal the thread we are ready for it. It will terminate
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immediately since Deleting is set. */
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ReleaseSemaphore(cp->Pipe[i].ReadyWake, 1, 0);
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/* Wait for the thread to exit. */
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WaitForSingleObject(cp->Pipe[i].ThreadWake, INFINITE);
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/* Close the handle to the thread. */
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kwsysProcessCleanupHandle(&cp->Pipe[i].ThreadWake);
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}
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/* Cleanup the pipe's semaphores. */
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kwsysProcessCleanupHandle(&cp->Pipe[i].Reset);
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kwsysProcessCleanupHandle(&cp->Pipe[i].Ready);
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kwsysProcessCleanupHandle(&cp->Pipe[i].Empty);
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kwsysProcessCleanupHandle(&cp->Pipe[i].ReadyWake);
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kwsysProcessCleanupHandle(&cp->Pipe[i].ResetWake);
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kwsysProcessCleanupHandle(&cp->Pipe[i].Wake);
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}
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/* Close the shared semaphores. */
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@ -1136,6 +1195,7 @@ void kwsysProcess_Execute(kwsysProcess* cp)
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for(i=0; i < KWSYSPE_PIPE_COUNT; ++i)
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{
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ReleaseSemaphore(cp->Pipe[i].Ready, 1, 0);
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ReleaseSemaphore(cp->Pipe[i].ReadyWake, 1, 0);
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}
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/* We don't care about the children's main threads. */
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@ -1172,6 +1232,7 @@ void kwsysProcess_Disown(kwsysProcess* cp)
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for(i=0; i < KWSYSPE_PIPE_COUNT; ++i)
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{
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WaitForSingleObject(cp->Pipe[i].Reset, INFINITE);
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WaitForSingleObject(cp->Pipe[i].ResetWake, INFINITE);
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}
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/* We will not wait for exit, so cleanup now. */
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@ -1257,6 +1318,7 @@ int kwsysProcess_WaitForData(kwsysProcess* cp, char** data, int* length,
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if(cp->Pipe[cp->CurrentIndex].Closed)
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{
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/* The pipe closed. */
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ReleaseSemaphore(cp->Pipe[cp->CurrentIndex].Wake, 1, 0);
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--cp->PipesLeft;
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}
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else if(data && length)
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@ -1359,6 +1421,7 @@ int kwsysProcess_WaitForExit(kwsysProcess* cp, double* userTimeout)
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for(i=0; i < KWSYSPE_PIPE_COUNT; ++i)
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{
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WaitForSingleObject(cp->Pipe[i].Reset, INFINITE);
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WaitForSingleObject(cp->Pipe[i].ResetWake, INFINITE);
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}
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/* ---- It is now safe again to call kwsysProcessCleanup. ----- */
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@ -1494,6 +1557,43 @@ void kwsysProcessPipeThreadReadPipe(kwsysProcess* cp, kwsysProcessPipeData* td)
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}
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}
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/*--------------------------------------------------------------------------*/
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/*
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Function executed for each pipe's thread. Argument is a pointer to
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the kwsysProcessPipeData instance for this thread.
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*/
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DWORD WINAPI kwsysProcessPipeThreadWake(LPVOID ptd)
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{
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kwsysProcessPipeData* td = (kwsysProcessPipeData*)ptd;
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kwsysProcess* cp = td->Process;
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/* Wait for a process to be ready. */
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while((WaitForSingleObject(td->ReadyWake, INFINITE), !cp->Deleting))
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{
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/* Wait for a possible wakeup. */
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kwsysProcessPipeThreadWakePipe(cp, td);
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/* Signal the main thread we have reset for a new process. */
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ReleaseSemaphore(td->ResetWake, 1, 0);
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}
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return 0;
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}
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void kwsysProcessPipeThreadWakePipe(kwsysProcess* cp, kwsysProcessPipeData* td)
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{
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/* Wait for a possible wake command. */
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if((WaitForSingleObject(td->Wake, INFINITE), !td->Closed))
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{
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/* The pipe is not closed. We need to wake up the reading thread. */
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DWORD dummy;
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WriteFile(td->Write, "", 1, &dummy, 0);
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}
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/* We have processed the wake command. */
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ReleaseSemaphore(td->Wake, 1, 0);
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}
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/*--------------------------------------------------------------------------*/
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/* Initialize a process control structure for kwsysProcess_Execute. */
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int kwsysProcessInitialize(kwsysProcess* cp)
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@ -2570,11 +2670,21 @@ static void kwsysProcessDisablePipeThreads(kwsysProcess* cp)
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cp->CurrentIndex = KWSYSPE_PIPE_COUNT;
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}
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/* Wake up all the pipe threads with dummy data. */
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/* Signal all the pipe wakeup threads. */
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for(i=0; i < KWSYSPE_PIPE_COUNT; ++i)
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{
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DWORD dummy;
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WriteFile(cp->Pipe[i].Write, "", 1, &dummy, 0);
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/* The wakeup threads will write one byte to the pipe write ends.
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If there are no data in the pipe then this is enough to wakeup
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the reading threads. If there are already data in the pipe
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this may block. We cannot use PeekNamedPipe to check whether
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there are data because an outside process might still be
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writing data if we are disowning it. Also, PeekNamedPipe will
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block if checking a pipe on which the reading thread is
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currently calling ReadPipe. Therefore we need a separate
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thread to call WriteFile. If it blocks, that is okay because
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it will unblock when we close the read end and break the pipe
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below. */
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ReleaseSemaphore(cp->Pipe[i].Wake, 1, 0);
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}
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/* Tell pipe threads to reset until we run another process. */
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@ -2583,6 +2693,7 @@ static void kwsysProcessDisablePipeThreads(kwsysProcess* cp)
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WaitForSingleObject(cp->Full, INFINITE);
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cp->CurrentIndex = cp->SharedIndex;
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ReleaseSemaphore(cp->SharedIndexMutex, 1, 0);
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kwsysProcessCleanupHandle(&cp->Pipe[cp->CurrentIndex].Read);
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cp->Pipe[cp->CurrentIndex].Closed = 1;
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ReleaseSemaphore(cp->Pipe[cp->CurrentIndex].Empty, 1, 0);
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--cp->PipesLeft;
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