cmLocalGenerator: Add current source directory accessor.
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@ -497,7 +497,7 @@ void cmExtraEclipseCDT4Generator::CreateProjectFile()
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std::string sourceLinkedResourceName = "[Source directory]";
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std::string linkSourceDirectory = this->GetEclipsePath(
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mf->GetCurrentSourceDirectory());
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lg->GetCurrentSourceDirectory());
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// .project dir can't be subdir of a linked resource dir
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if (!cmSystemTools::IsSubDirectory(this->HomeOutputDirectory,
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linkSourceDirectory))
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@ -638,7 +638,7 @@ void cmExtraEclipseCDT4Generator::CreateLinksToSubprojects(
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++it)
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{
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std::string linkSourceDirectory = this->GetEclipsePath(
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it->second[0]->GetMakefile()->GetCurrentSourceDirectory());
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it->second[0]->GetCurrentSourceDirectory());
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// a linked resource must not point to a parent directory of .project or
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// .project itself
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if ((baseDir != linkSourceDirectory) &&
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@ -2105,7 +2105,7 @@ cmGlobalGenerator::FindLocalGenerator(const std::string& start_dir) const
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for(std::vector<cmLocalGenerator*>::const_iterator it =
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this->LocalGenerators.begin(); it != this->LocalGenerators.end(); ++it)
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{
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std::string sd = (*it)->GetMakefile()->GetCurrentSourceDirectory();
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std::string sd = (*it)->GetCurrentSourceDirectory();
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if (sd == start_dir)
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{
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return *it;
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@ -412,8 +412,9 @@ void cmGlobalXCodeGenerator::SetGenerationRoot(cmLocalGenerator* root)
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{
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this->CurrentProject = root->GetProjectName();
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this->SetCurrentLocalGenerator(root);
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cmSystemTools::SplitPath(this->CurrentMakefile->GetCurrentSourceDirectory(),
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this->ProjectSourceDirectoryComponents);
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cmSystemTools::SplitPath(
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this->CurrentLocalGenerator->GetCurrentSourceDirectory(),
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this->ProjectSourceDirectoryComponents);
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cmSystemTools::SplitPath(
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this->CurrentLocalGenerator->GetCurrentBinaryDirectory(),
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this->ProjectOutputDirectoryComponents);
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@ -461,7 +462,7 @@ cmGlobalXCodeGenerator::AddExtraTargets(cmLocalGenerator* root,
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mf->AddGeneratorTarget(allbuild, allBuildGt);
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// Refer to the main build configuration file for easy editing.
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std::string listfile = mf->GetCurrentSourceDirectory();
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std::string listfile = root->GetCurrentSourceDirectory();
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listfile += "/";
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listfile += "CMakeLists.txt";
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allBuildGt->AddSource(listfile.c_str());
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@ -557,7 +558,7 @@ cmGlobalXCodeGenerator::AddExtraTargets(cmLocalGenerator* root,
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cmGeneratorTarget* targetGT = this->GetGeneratorTarget(&target);
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// Refer to the build configuration file for easy editing.
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listfile = lg->GetMakefile()->GetCurrentSourceDirectory();
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listfile = lg->GetCurrentSourceDirectory();
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listfile += "/";
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listfile += "CMakeLists.txt";
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targetGT->AddSource(listfile.c_str());
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@ -3372,7 +3373,7 @@ bool cmGlobalXCodeGenerator
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// Point Xcode at the top of the source tree.
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{
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std::string pdir =
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this->RelativeToBinary(root->GetMakefile()->GetCurrentSourceDirectory());
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this->RelativeToBinary(root->GetCurrentSourceDirectory());
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this->RootObject->AddAttribute("projectDirPath",
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this->CreateString(pdir.c_str()));
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this->RootObject->AddAttribute("projectRoot", this->CreateString(""));
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@ -2883,6 +2883,11 @@ const char* cmLocalGenerator::GetCurrentBinaryDirectory() const
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return this->StateSnapshot.GetDirectory().GetCurrentBinary();
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}
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const char* cmLocalGenerator::GetCurrentSourceDirectory() const
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{
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return this->StateSnapshot.GetDirectory().GetCurrentSource();
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}
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//----------------------------------------------------------------------------
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std::string
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cmLocalGenerator::GetTargetDirectory(cmTarget const&) const
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@ -259,6 +259,7 @@ public:
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const char* GetBinaryDirectory() const;
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const char* GetCurrentBinaryDirectory() const;
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const char* GetCurrentSourceDirectory() const;
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/**
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* Generate a Mac OS X application bundle Info.plist file.
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@ -215,7 +215,7 @@ void cmLocalVisualStudio6Generator::AddDSPBuildRule(cmTarget& tgt)
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dspname += ".dsp.cmake";
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cmCustomCommandLine commandLine;
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commandLine.push_back(cmSystemTools::GetCMakeCommand());
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std::string makefileIn = this->Makefile->GetCurrentSourceDirectory();
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std::string makefileIn = this->GetCurrentSourceDirectory();
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makefileIn += "/";
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makefileIn += "CMakeLists.txt";
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if(!cmSystemTools::FileExists(makefileIn.c_str()))
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@ -282,7 +282,7 @@ cmSourceFile* cmLocalVisualStudio7Generator::CreateVCProjBuildRule()
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stampName += "generate.stamp";
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cmCustomCommandLine commandLine;
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commandLine.push_back(cmSystemTools::GetCMakeCommand());
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std::string makefileIn = this->Makefile->GetCurrentSourceDirectory();
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std::string makefileIn = this->GetCurrentSourceDirectory();
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makefileIn += "/";
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makefileIn += "CMakeLists.txt";
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makefileIn = cmSystemTools::CollapseFullPath(makefileIn.c_str());
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@ -1114,7 +1114,7 @@ void cmMakefileTargetGenerator::WriteTargetDependRules()
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<< this->Convert(this->LocalGenerator->GetSourceDirectory(),
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cmLocalGenerator::FULL, cmLocalGenerator::SHELL)
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<< " "
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<< this->Convert(this->Makefile->GetCurrentSourceDirectory(),
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<< this->Convert(this->LocalGenerator->GetCurrentSourceDirectory(),
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cmLocalGenerator::FULL, cmLocalGenerator::SHELL)
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<< " "
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<< this->Convert(this->LocalGenerator->GetBinaryDirectory(),
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@ -45,8 +45,7 @@ cmNinjaTargetGenerator::New(cmGeneratorTarget* target)
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// We only want to process global targets that live in the home
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// (i.e. top-level) directory. CMake creates copies of these targets
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// in every directory, which we don't need.
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cmMakefile *mf = target->Target->GetMakefile();
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if (strcmp(mf->GetCurrentSourceDirectory(),
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if (strcmp(target->GetLocalGenerator()->GetCurrentSourceDirectory(),
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target->GetLocalGenerator()->GetSourceDirectory()) == 0)
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return new cmNinjaUtilityTargetGenerator(target);
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// else fallthrough
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@ -2243,7 +2243,7 @@ void cmVisualStudio10TargetGenerator::WriteAntBuildOptions(
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{
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// Look through the sources for AndroidManifest.xml and use
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// its location as the root source directory.
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std::string rootDir = this->Makefile->GetCurrentSourceDirectory();
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std::string rootDir = this->LocalGenerator->GetCurrentSourceDirectory();
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{
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std::vector<cmSourceFile const*> extraSources;
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this->GeneratorTarget->GetExtraSources(extraSources, "");
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