Fix XCode -> Xcode typos, notably in man page (#12231)
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1e885b1bb5
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@ -266,7 +266,7 @@ IF(UNIX)
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SET(SRCS ${SRCS} cmGlobalKdevelopGenerator.cxx)
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SET(SRCS ${SRCS} cmGlobalKdevelopGenerator.cxx)
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ENDIF(UNIX)
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ENDIF(UNIX)
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# XCode only works on apple
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# Xcode only works on Apple
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IF(APPLE)
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IF(APPLE)
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SET(SRCS ${SRCS}
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SET(SRCS ${SRCS}
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cmXCodeObject.cxx
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cmXCodeObject.cxx
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@ -147,7 +147,7 @@ cmGlobalGenerator* cmGlobalXCodeGenerator::New()
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}
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}
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return gg.release();
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return gg.release();
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#else
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#else
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std::cerr << "CMake should be built with cmake to use XCode, "
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std::cerr << "CMake should be built with cmake to use Xcode, "
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"default to Xcode 1.5\n";
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"default to Xcode 1.5\n";
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return new cmGlobalXCodeGenerator;
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return new cmGlobalXCodeGenerator;
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#endif
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#endif
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@ -963,7 +963,7 @@ cmGlobalXCodeGenerator::CreateXCodeTargets(cmLocalGenerator* gen,
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this->CreateString("0"));
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this->CreateString("0"));
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}
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}
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// create list of build phases and create the XCode target
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// create list of build phases and create the Xcode target
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cmXCodeObject* buildPhases =
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cmXCodeObject* buildPhases =
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this->CreateObject(cmXCodeObject::OBJECT_LIST);
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this->CreateObject(cmXCodeObject::OBJECT_LIST);
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@ -2883,7 +2883,7 @@ cmGlobalXCodeGenerator::CreateXCodeDependHackTarget(
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makefileStream << "# DO NOT EDIT\n";
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makefileStream << "# DO NOT EDIT\n";
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makefileStream << "# This makefile makes sure all linkable targets are\n";
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makefileStream << "# This makefile makes sure all linkable targets are\n";
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makefileStream << "# up-to-date with anything they link to, avoiding a "
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makefileStream << "# up-to-date with anything they link to, avoiding a "
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"bug in XCode 1.5\n";
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"bug in Xcode 1.5\n";
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for(std::vector<std::string>::const_iterator
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for(std::vector<std::string>::const_iterator
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ct = this->CurrentConfigurationTypes.begin();
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ct = this->CurrentConfigurationTypes.begin();
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ct != this->CurrentConfigurationTypes.end(); ++ct)
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ct != this->CurrentConfigurationTypes.end(); ++ct)
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@ -3112,7 +3112,7 @@ void cmGlobalXCodeGenerator::GetDocumentation(cmDocumentationEntry& entry)
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const
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const
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{
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{
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entry.Name = this->GetName();
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entry.Name = this->GetName();
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entry.Brief = "Generate XCode project files.";
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entry.Brief = "Generate Xcode project files.";
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entry.Full = "";
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entry.Full = "";
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}
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}
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@ -1,5 +1,5 @@
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CFBundle test project. The generated .plugin/ bundle from either makefiles or XCode should look like this:
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CFBundle test project. The generated .plugin/ bundle from either makefiles or Xcode should look like this:
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./Contents
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./Contents
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./Contents/Info.plist
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./Contents/Info.plist
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@ -294,7 +294,7 @@ ELSE(STAGE2)
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"${CMAKE_INSTALL_PREFIX}/InstallScriptOut.cmake;${CMAKE_INSTALL_PREFIX}/InstallScript4Out.cmake")
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"${CMAKE_INSTALL_PREFIX}/InstallScriptOut.cmake;${CMAKE_INSTALL_PREFIX}/InstallScript4Out.cmake")
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES OUTPUT_NAME SimpleInstExe)
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES OUTPUT_NAME SimpleInstExe)
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# Disable VERSION test until it is implemented in the XCode generator.
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# Disable VERSION test until it is implemented in the Xcode generator.
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IF(NOT XCODE)
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IF(NOT XCODE)
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES VERSION 1.2)
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES VERSION 1.2)
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ENDIF(NOT XCODE)
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ENDIF(NOT XCODE)
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@ -294,7 +294,7 @@ ELSE(STAGE2)
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"${CMAKE_INSTALL_PREFIX}/InstallScriptOut.cmake;${CMAKE_INSTALL_PREFIX}/InstallScript4Out.cmake")
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"${CMAKE_INSTALL_PREFIX}/InstallScriptOut.cmake;${CMAKE_INSTALL_PREFIX}/InstallScript4Out.cmake")
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES OUTPUT_NAME SimpleInstExe)
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES OUTPUT_NAME SimpleInstExe)
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# Disable VERSION test until it is implemented in the XCode generator.
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# Disable VERSION test until it is implemented in the Xcode generator.
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IF(NOT XCODE)
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IF(NOT XCODE)
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES VERSION 1.2)
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SET_TARGET_PROPERTIES(SimpleInstall PROPERTIES VERSION 1.2)
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ENDIF(NOT XCODE)
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ENDIF(NOT XCODE)
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@ -5,7 +5,7 @@ project(SourceGroups)
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# it is more an example with several source_group()
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# it is more an example with several source_group()
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# commands.
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# commands.
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# The created projects have to be loaded manually
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# The created projects have to be loaded manually
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# in Visual Studio/XCode/Eclipse/...
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# in Visual Studio/Xcode/Eclipse/...
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# to see whether the correct groups have been created.
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# to see whether the correct groups have been created.
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source_group(Base FILES main.c)
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source_group(Base FILES main.c)
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@ -23,7 +23,7 @@ set_tests_properties(WorkingDirectory2 PROPERTIES
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set(_default_cwd "${CMAKE_BINARY_DIR}")
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set(_default_cwd "${CMAKE_BINARY_DIR}")
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# FIXME: How to deal with /debug, /release, etc. with VS or XCode?
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# FIXME: How to deal with /debug, /release, etc. with VS or Xcode?
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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add_test(WorkingDirectory3 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd})
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add_test(WorkingDirectory3 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd})
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endif()
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endif()
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@ -34,7 +34,7 @@ string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${CMAKE_BINARY_DIR}")
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add_test(NAME WorkingDirectory5 WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/.. COMMAND WorkingDirectory ${_parent_dir})
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add_test(NAME WorkingDirectory5 WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/.. COMMAND WorkingDirectory ${_parent_dir})
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# FIXME: How to deal with /debug, /release, etc. with VS or XCode?
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# FIXME: How to deal with /debug, /release, etc. with VS or Xcode?
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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add_test(WorkingDirectory6 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/..)
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add_test(WorkingDirectory6 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/..)
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endif()
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endif()
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@ -14,7 +14,7 @@ set_tests_properties(WorkingDirectory-Subdir2 PROPERTIES
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set(_default_cwd "${CMAKE_CURRENT_BINARY_DIR}")
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set(_default_cwd "${CMAKE_CURRENT_BINARY_DIR}")
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# FIXME: How to deal with /debug, /release, etc. with VS or XCode?
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# FIXME: How to deal with /debug, /release, etc. with VS or Xcode?
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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add_test(WorkingDirectory-Subdir3 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd})
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add_test(WorkingDirectory-Subdir3 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd})
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endif()
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endif()
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@ -25,7 +25,7 @@ string(REGEX REPLACE "/[^/]*$" "" _parent_dir "${CMAKE_CURRENT_BINARY_DIR}")
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add_test(NAME WorkingDirectory-Subdir5 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/.. COMMAND WorkingDirectory ${_parent_dir})
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add_test(NAME WorkingDirectory-Subdir5 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/.. COMMAND WorkingDirectory ${_parent_dir})
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# FIXME: How to deal with /debug, /release, etc. with VS or XCode?
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# FIXME: How to deal with /debug, /release, etc. with VS or Xcode?
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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if(${CMAKE_GENERATOR} MATCHES "Makefiles")
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add_test(WorkingDirectory-Subdir6 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/..)
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add_test(WorkingDirectory-Subdir6 ${EXECUTABLE_OUTPUT_PATH}/WorkingDirectory ${_default_cwd} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/..)
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endif()
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endif()
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