removed cmMakefile depend from cmSystemTools
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82a01df535
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9e526f797a
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@ -127,9 +127,7 @@ bool cmFindLibraryCommand::InitialPass(std::vector<std::string> const& argsIn)
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for(std::vector<std::string>::iterator i = names.begin();
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i != names.end() ; ++i)
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{
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library = cmSystemTools::FindLibrary(i->c_str(),
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path,
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m_Makefile);
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library = m_Makefile->FindLibrary(i->c_str(), path);
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if(library != "")
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{
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m_Makefile->AddCacheDefinition(args[0].c_str(),
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@ -1459,3 +1459,79 @@ void cmMakefile::DisplayStatus(const char* message, float s)
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this->GetLocalGenerator()->GetGlobalGenerator()
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->GetCMakeInstance()->UpdateProgress(message, s);
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}
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/**
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* Find the library with the given name. Searches the given path and then
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* the system search path. Returns the full path to the library if it is
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* found. Otherwise, the empty string is returned.
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*/
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std::string cmMakefile::FindLibrary(const char* name,
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const std::vector<std::string>& userPaths)
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{
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// See if the executable exists as written.
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if(cmSystemTools::FileExists(name))
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{
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return cmSystemTools::CollapseFullPath(name);
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}
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// Add the system search path to our path.
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std::vector<std::string> path = userPaths;
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cmSystemTools::GetPath(path);
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// Add some lib directories specific to compilers, depending on the
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// current generator, so that library that might have been stored here
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// can be found too.
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// i.e. Microsoft Visual Studio or .Net: path to compiler/../Lib
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// Borland: path to compiler/../Lib
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const char* genName = this->GetDefinition("CMAKE_GENERATOR");
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if (genName)
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{
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if (!strcmp(genName, "NMake Makefiles") ||
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!strcmp(genName, "Visual Studio 6"))
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{
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const char* compiler = this->GetDefinition("CMAKE_CXX_COMPILER");
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if (compiler)
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{
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std::string compiler_path = cmSystemTools::FindProgram(compiler);
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if (compiler_path.size())
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{
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std::string lib_path =
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cmSystemTools::GetFilenamePath(
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cmSystemTools::GetFilenamePath(compiler_path)) + "/Lib";
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path.push_back(lib_path);
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}
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}
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}
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else if (!strcmp(genName, "Visual Studio 7"))
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{
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// It is likely that the compiler won't be in the path for .Net, but
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// we know where devenv is.
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const char* devenv = this->GetDefinition("MICROSOFT_DEVENV");
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if (devenv)
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{
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std::string devenv_path = cmSystemTools::FindProgram(devenv);
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if (devenv_path.size())
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{
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std::string vc7_path =
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cmSystemTools::GetFilenamePath(
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cmSystemTools::GetFilenamePath(
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cmSystemTools::GetFilenamePath(devenv_path))) + "/Vc7";
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path.push_back(vc7_path + "/lib");
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path.push_back(vc7_path + "/PlatformSDK/lib");
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}
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}
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}
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else if (!strcmp(genName, "Borland Makefiles"))
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{
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const char* bcb_bin_path = this->GetDefinition("BCB_BIN_PATH");
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if (bcb_bin_path)
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{
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std::string lib_path =
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cmSystemTools::GetFilenamePath(bcb_bin_path) + "/Lib";
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path.push_back(lib_path);
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}
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}
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}
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return cmSystemTools::FindLibrary(name, path);
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}
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@ -19,7 +19,6 @@
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#include "cmStandardIncludes.h"
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#include "cmData.h"
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#include "cmSourceFile.h"
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#include "cmSystemTools.h"
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#include "cmSourceGroup.h"
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#include "cmTarget.h"
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@ -29,6 +28,7 @@ class cmFunctionBlocker;
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class cmCommand;
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class cmLocalGenerator;
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class cmMakeDepend;
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class cmSourceFile;
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/** \class cmMakefile
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* \brief Process the input CMakeLists.txt file.
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@ -184,6 +184,12 @@ public:
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*/
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void AddIncludeDirectory(const char*, bool before = false);
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/**
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* Find a library (as in cmSystemTools) but add in compiler specific paths
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*/
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std::string FindLibrary(const char* name,
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const std::vector<std::string>& path);
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/**
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* Add a variable definition to the build. This variable
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* can be used in CMake to refer to lists, directories, etc.
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@ -21,7 +21,6 @@
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#include "cmRegularExpression.h"
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#include <ctype.h>
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#include "cmDirectory.h"
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#include "cmMakefile.h"
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#include <errno.h>
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@ -1731,8 +1730,7 @@ std::string cmSystemTools::FindProgram(const char* name,
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* found. Otherwise, the empty string is returned.
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*/
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std::string cmSystemTools::FindLibrary(const char* name,
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const std::vector<std::string>& userPaths,
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const cmMakefile *makefile)
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const std::vector<std::string>& userPaths)
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{
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// See if the executable exists as written.
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if(cmSystemTools::FileExists(name))
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@ -1743,64 +1741,6 @@ std::string cmSystemTools::FindLibrary(const char* name,
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// Add the system search path to our path.
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std::vector<std::string> path = userPaths;
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cmSystemTools::GetPath(path);
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// Add some lib directories specific to compilers, depending on the
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// current generator, so that library that might have been stored here
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// can be found too.
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// i.e. Microsoft Visual Studio or .Net: path to compiler/../Lib
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// Borland: path to compiler/../Lib
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if (makefile)
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{
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const char* genName = makefile->GetDefinition("CMAKE_GENERATOR");
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if (genName)
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{
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if (!strcmp(genName, "NMake Makefiles") ||
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!strcmp(genName, "Visual Studio 6"))
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{
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const char* compiler = makefile->GetDefinition("CMAKE_CXX_COMPILER");
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if (compiler)
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{
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std::string compiler_path = cmSystemTools::FindProgram(compiler);
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if (compiler_path.size())
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{
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std::string lib_path =
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cmSystemTools::GetFilenamePath(
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cmSystemTools::GetFilenamePath(compiler_path)) + "/Lib";
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path.push_back(lib_path);
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}
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}
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}
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else if (!strcmp(genName, "Visual Studio 7"))
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{
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// It is likely that the compiler won't be in the path for .Net, but
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// we know where devenv is.
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const char* devenv = makefile->GetDefinition("MICROSOFT_DEVENV");
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if (devenv)
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{
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std::string devenv_path = cmSystemTools::FindProgram(devenv);
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if (devenv_path.size())
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{
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std::string vc7_path =
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cmSystemTools::GetFilenamePath(
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cmSystemTools::GetFilenamePath(
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cmSystemTools::GetFilenamePath(devenv_path))) + "/Vc7";
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path.push_back(vc7_path + "/lib");
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path.push_back(vc7_path + "/PlatformSDK/lib");
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}
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}
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}
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else if (!strcmp(genName, "Borland Makefiles"))
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{
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const char* bcb_bin_path = makefile->GetDefinition("BCB_BIN_PATH");
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if (bcb_bin_path)
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{
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std::string lib_path =
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cmSystemTools::GetFilenamePath(bcb_bin_path) + "/Lib";
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path.push_back(lib_path);
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}
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}
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}
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}
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std::string tryPath;
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for(std::vector<std::string>::const_iterator p = path.begin();
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@ -19,8 +19,6 @@
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#include "cmStandardIncludes.h"
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class cmMakefile;
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/** \class cmSystemTools
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* \brief A collection of useful functions for CMake.
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*
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@ -236,8 +234,7 @@ public:
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///! Find a library in the system PATH, with optional extra paths.
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static std::string FindLibrary(const char* name,
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const std::vector<std::string>& path,
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const cmMakefile *makefile = 0);
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const std::vector<std::string>& path);
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///! return true if the file is a directory.
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static bool FileIsDirectory(const char* name);
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