VS: Fix typo in VS_SHADER_MODEL lookup comment

This commit is contained in:
Brad King 2014-12-03 14:12:32 -05:00
parent 2a224b4ce3
commit 955fbf29c7
1 changed files with 1 additions and 1 deletions

View File

@ -1221,7 +1221,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(cmSourceFile const* sf)
shaderEntryPoint = se;
toolHasSettings = true;
}
// Figure out which entry point to use if any
// Figure out which shader model to use if any
if (const char* sm = sf->GetProperty("VS_SHADER_MODEL"))
{
shaderModel = sm;