diff --git a/Modules/FindwxWidgets.cmake b/Modules/FindwxWidgets.cmake index 8d514c250..65841c19d 100644 --- a/Modules/FindwxWidgets.cmake +++ b/Modules/FindwxWidgets.cmake @@ -1,9 +1,16 @@ # - Find a wxWidgets (a.k.a., wxWindows) installation. # This module finds if wxWidgets is installed and selects a default -# configuration to use. -# -# The following variables are searched for and set to defaults in case -# of multiple choices. Change them if the defaults are not desired: +# configuration to use. wxWidgets is a modular library. To specify the +# modules that you will use, you need to name them as components to +# the package: +# +# FIND_PACKAGE(wxWidgets COMPONENTS base core ...) +# +# There are two search branches: a windows style and a unix style. For +# windows, the following variables are searched for and set to +# defaults in case of multiple choices. Change them if the defaults +# are not desired (i.e., these are the only variables you should +# change to select a configuration): # # wxWidgets_ROOT_DIR - Base wxWidgets directory # (e.g., C:/wxWidgets-2.6.3). @@ -11,8 +18,19 @@ # (e.g., C:/wxWidgets-2.6.3/lib/vc_lib). # wxWidgets_CONFIGURATION - Configuration to use # (e.g., msw, mswd, mswu, mswunivud, etc.) +# +# For unix style it uses the wx-config utility. You can select between +# debug/release, unicode/ansi, universal/non-universal, and +# static/shared in the QtDialog or ccmake interfaces by turning ON/OFF +# the following variables: # -# The following are set after configuration is done: +# wxWidgets_USE_DEBUG +# wxWidgets_USE_UNICODE +# wxWidgets_USE_UNIVERSAL +# wxWidgets_USE_STATIC +# +# The following are set after the configuration is done for both +# windows and unix style: # # wxWidgets_FOUND - Set to TRUE if wxWidgets was found. # wxWidgets_INCLUDE_DIRS - Include directories for WIN32 @@ -37,7 +55,14 @@ # TARGET_LINK_LIBRARIES( ${wxWidgets_LIBRARIES}) # ENDIF(wxWidgets_FOUND) # +# If wxWidgets is required (i.e., not an optional part): +# FIND_PACKAGE(wxWidgets REQUIRED base core gl net) +# INCLUDE(${wxWidgets_USE_FILE}) +# # and for each of your dependant executable/library targets: +# TARGET_LINK_LIBRARIES( ${wxWidgets_LIBRARIES}) # + +# FIXME: check this and provide a correct sample usage... # Sample usage with monolithic wx build: # # SET(wxWidgets_USE_LIBS msw26 expat jpeg gl png regex tiff zlib)