Xcode: Obey SYSTEM keyword for includes (#15687)

CMake used to put all header search paths into HEADER_SEARCH_PATHS
attribute. Unfortunately this attribute does not support to declare
a search path as a system include.

As a hack one could add a -isystem /path to the cflags but then include
ordering is not deterministic. A better approach was chosen with this
patch by not filling HEADER_SEARCH_PATHS at all and to populate
the C, C++, and Fortran flags directly. The include paths used by
Xcode should be now identical to the ones used by Unix Makefiles and
Ninja generator.
This commit is contained in:
Gregor Jasny 2015-08-31 22:33:37 +02:00
parent 4689d16e8a
commit 93ac2a78d5
4 changed files with 49 additions and 19 deletions

View File

@ -13,6 +13,7 @@
# License text for the above reference.)
set(CMAKE_Swift_OUTPUT_EXTENSION .o)
set(CMAKE_INCLUDE_FLAG_Swift "-I")
# Load compiler-specific information.
if(CMAKE_Swift_COMPILER_ID)

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@ -1907,23 +1907,40 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmGeneratorTarget* gtgt,
BuildObjectListOrString dirs(this, this->XcodeVersion >= 30);
BuildObjectListOrString fdirs(this, this->XcodeVersion >= 30);
std::vector<std::string> includes;
this->CurrentLocalGenerator->GetIncludeDirectories(includes, gtgt, "C",
configName);
std::set<std::string> emitted;
emitted.insert("/System/Library/Frameworks");
for (std::vector<std::string>::iterator i = includes.begin();
i != includes.end(); ++i) {
if (this->NameResolvesToFramework(i->c_str())) {
std::string frameworkDir = *i;
frameworkDir += "/../";
frameworkDir = cmSystemTools::CollapseFullPath(frameworkDir);
if (emitted.insert(frameworkDir).second) {
fdirs.Add(this->XCodeEscapePath(frameworkDir));
if (this->XcodeVersion < 60) {
std::vector<std::string> includes;
this->CurrentLocalGenerator->GetIncludeDirectories(includes, gtgt, "C",
configName);
for (std::vector<std::string>::iterator i = includes.begin();
i != includes.end(); ++i) {
if (this->NameResolvesToFramework(i->c_str())) {
std::string frameworkDir = *i;
frameworkDir += "/../";
frameworkDir = cmSystemTools::CollapseFullPath(frameworkDir);
if (emitted.insert(frameworkDir).second) {
fdirs.Add(this->XCodeEscapePath(frameworkDir));
}
} else {
std::string incpath = this->XCodeEscapePath(*i);
dirs.Add(incpath);
}
}
} else {
for (std::set<std::string>::iterator li = languages.begin();
li != languages.end(); ++li) {
std::vector<std::string> includes;
this->CurrentLocalGenerator->GetIncludeDirectories(includes, gtgt, *li,
configName);
std::string includeFlags = this->CurrentLocalGenerator->GetIncludeFlags(
includes, gtgt, *li, true, false, configName);
std::string& flags = cflags[*li];
if (!includeFlags.empty()) {
flags += " " + includeFlags;
}
} else {
std::string incpath = this->XCodeEscapePath(*i);
dirs.Add(incpath);
}
}
// Add framework search paths needed for linking.
@ -2008,6 +2025,9 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmGeneratorTarget* gtgt,
this->CreateString(flags));
} else if (*li == "C") {
buildSettings->AddAttribute("OTHER_CFLAGS", this->CreateString(flags));
} else if (*li == "Swift") {
buildSettings->AddAttribute("OTHER_SWIFT_FLAGS",
this->CreateString(flags));
}
}

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@ -3,7 +3,9 @@ project(IncludeDirectories)
if (((CMAKE_C_COMPILER_ID STREQUAL GNU AND CMAKE_C_COMPILER_VERSION VERSION_GREATER 4.4)
OR CMAKE_C_COMPILER_ID STREQUAL Clang OR CMAKE_C_COMPILER_ID STREQUAL AppleClang)
AND (CMAKE_GENERATOR STREQUAL "Unix Makefiles" OR CMAKE_GENERATOR STREQUAL "Ninja"))
AND (CMAKE_GENERATOR STREQUAL "Unix Makefiles"
OR CMAKE_GENERATOR STREQUAL "Ninja"
OR (CMAKE_GENERATOR STREQUAL "Xcode" AND NOT XCODE_VERSION VERSION_LESS 6.0)))
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag(-Wunused-variable run_sys_includes_test)
if(run_sys_includes_test)

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@ -15,10 +15,17 @@ target_include_directories(upstream SYSTEM PUBLIC
)
add_library(config_specific INTERFACE)
set(testConfig ${CMAKE_BUILD_TYPE})
target_include_directories(config_specific SYSTEM INTERFACE
"$<$<CONFIG:${testConfig}>:${CMAKE_CURRENT_SOURCE_DIR}/config_specific>"
)
if(CMAKE_GENERATOR STREQUAL "Xcode")
# CMAKE_BUILD_TYPE does not work here for multi-config generators
target_include_directories(config_specific SYSTEM INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/config_specific"
)
else()
set(testConfig ${CMAKE_BUILD_TYPE})
target_include_directories(config_specific SYSTEM INTERFACE
"$<$<CONFIG:${testConfig}>:${CMAKE_CURRENT_SOURCE_DIR}/config_specific>"
)
endif()
add_library(consumer consumer.cpp)
target_link_libraries(consumer upstream config_specific)