BUG: Fixed object file name construction to use Convert method for relative path conversion. Also fixed test of result to check explicitly for a full path.

This commit is contained in:
Brad King 2006-03-14 11:35:37 -05:00
parent c332ff41f1
commit 8e702ac5a8
1 changed files with 8 additions and 8 deletions

View File

@ -1509,19 +1509,19 @@ cmLocalUnixMakefileGenerator3
{
// If the source file is located below the current binary directory
// then use that relative path for the object file name.
std::string objectName =
cmSystemTools::RelativePath(m_Makefile->GetCurrentOutputDirectory(),
source.GetFullPath().c_str());
if(objectName.empty() || objectName[0] == '.')
std::string objectName = this->Convert(source.GetFullPath().c_str(),
START_OUTPUT);
if(cmSystemTools::FileIsFullPath(objectName.c_str()) ||
objectName.empty() || objectName[0] == '.')
{
// If the source file is located below the current source
// directory then use that relative path for the object file name.
// Otherwise just use the relative path from the current binary
// directory.
std::string relFromSource =
cmSystemTools::RelativePath(m_Makefile->GetCurrentDirectory(),
source.GetFullPath().c_str());
if(!relFromSource.empty() && relFromSource[0] != '.')
std::string relFromSource = this->Convert(source.GetFullPath().c_str(),
START);
if(!cmSystemTools::FileIsFullPath(relFromSource.c_str()) &&
!relFromSource.empty() && relFromSource[0] != '.')
{
objectName = relFromSource;
}