Pre-compute object file names before Xcode generation

This commit is contained in:
David Cole 2012-03-13 16:41:28 -04:00 committed by Brad King
parent 247a132422
commit 8045e17119
2 changed files with 51 additions and 0 deletions

View File

@ -19,6 +19,7 @@
#include "cmComputeLinkInformation.h"
#include "cmSourceFile.h"
#include "cmCustomCommandGenerator.h"
#include "cmGeneratorTarget.h"
#include <cmsys/auto_ptr.hxx>
@ -3611,3 +3612,51 @@ bool cmGlobalXCodeGenerator::IsMultiConfig()
// Newer Xcode versions are multi config:
return true;
}
//----------------------------------------------------------------------------
void
cmGlobalXCodeGenerator
::ComputeTargetObjects(cmGeneratorTarget* gt) const
{
// Count the number of object files with each name. Warn about duplicate
// names since Xcode names them uniquely automatically with a numeric suffix
// to avoid exact duplicate file names. Note that Mac file names are not
// typically case sensitive, hence the LowerCase.
std::map<cmStdString, int> counts;
for(std::vector<cmSourceFile*>::const_iterator
si = gt->ObjectSources.begin();
si != gt->ObjectSources.end(); ++si)
{
cmSourceFile* sf = *si;
std::string objectName =
cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath());
objectName += ".o";
std::string objectNameLower = cmSystemTools::LowerCase(objectName);
counts[objectNameLower] += 1;
if (2 == counts[objectNameLower])
{
// TODO: emit warning about duplicate name?
}
gt->Objects[sf] = objectName;
}
const char* configName = this->GetCMakeCFGIntDir();
std::string dir = this->GetObjectsNormalDirectory(
this->CurrentProject, configName, gt->Target);
if(this->XcodeVersion >= 21)
{
dir += "$(CURRENT_ARCH)/";
}
else
{
#ifdef __ppc__
dir += "ppc/";
#endif
#ifdef __i386
dir += "i386/";
#endif
}
gt->ObjectDirectory = dir;
}

View File

@ -206,6 +206,8 @@ protected:
std::vector<cmXCodeObject*> XCodeObjects;
cmXCodeObject* RootObject;
private:
void ComputeTargetObjects(cmGeneratorTarget* gt) const;
std::string GetObjectsNormalDirectory(
const std::string &projName,
const std::string &configName,