BUG: Changing to a new test for whether to do relative path conversion. Now only paths inside the source or binary trees are converted.
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@ -889,36 +889,20 @@ cmTarget* cmGlobalGenerator::FindTarget(const char* project,
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//----------------------------------------------------------------------------
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void cmGlobalGenerator::ConfigureRelativePaths()
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{
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// Identify the longest shared path component between the source
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// directory and the build directory.
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std::vector<std::string> source;
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std::vector<std::string> binary;
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cmSystemTools::SplitPath(m_CMakeInstance->GetHomeDirectory(), source);
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cmSystemTools::SplitPath(m_CMakeInstance->GetHomeOutputDirectory(), binary);
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unsigned int common=0;
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while(common < source.size() && common < binary.size() &&
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cmSystemTools::ComparePath(source[common].c_str(),
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binary[common].c_str()))
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// The current working directory on Windows cannot be a network
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// path. Therefore relative paths cannot work when the build tree
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// is a network path.
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std::string source = m_CMakeInstance->GetHomeDirectory();
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std::string binary = m_CMakeInstance->GetHomeOutputDirectory();
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if(binary.size() < 2 || binary.substr(0, 2) != "//")
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{
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++common;
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}
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// Require more than just the root portion of the path to be in
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// common before allowing relative paths. Also disallow relative
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// paths if the build tree is a network path. The current working
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// directory on Windows cannot be a network path. Therefore
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// relative paths cannot work with network paths.
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if(common > 1 && source[0] != "//")
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{
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// Build the minimum prefix required of a path to be converted to
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// a relative path.
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source.erase(source.begin()+common, source.end());
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m_RelativePathTop = cmSystemTools::JoinPath(source);
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m_RelativePathTopSource = source;
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m_RelativePathTopBinary = binary;
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}
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else
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{
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// Disable relative paths.
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m_RelativePathTop = "";
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m_RelativePathTopSource = "";
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m_RelativePathTopBinary = "";
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}
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}
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@ -939,13 +923,16 @@ cmGlobalGenerator::ConvertToRelativePath(const std::vector<std::string>& local,
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return in_remote;
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}
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// if the path does not contain all of the relative top path then return
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// because it is going too far out of the tree
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// Skip conversion if the path is not in the source or binary tree.
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std::string original = in_remote;
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if(original.size() < m_RelativePathTop.size() ||
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!cmSystemTools::ComparePath(
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original.substr(0, m_RelativePathTop.size()).c_str(),
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m_RelativePathTop.c_str()))
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if((original.size() < m_RelativePathTopSource.size() ||
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!cmSystemTools::ComparePath(
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original.substr(0, m_RelativePathTopSource.size()).c_str(),
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m_RelativePathTopSource.c_str())) &&
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(original.size() < m_RelativePathTopBinary.size() ||
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!cmSystemTools::ComparePath(
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original.substr(0, m_RelativePathTopBinary.size()).c_str(),
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m_RelativePathTopBinary.c_str())))
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{
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return in_remote;
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}
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@ -963,8 +950,8 @@ cmGlobalGenerator::ConvertToRelativePath(const std::vector<std::string>& local,
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++common;
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}
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// if nothiong is in common the return
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if (common == 0)
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// If no part of the path is in common then return the full path.
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if(common == 0)
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{
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return in_remote;
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}
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@ -171,10 +171,13 @@ private:
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std::map<cmStdString, cmStdString> m_ExtensionToLanguage;
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std::map<cmStdString, cmStdString> m_LanguageToLinkerPreference;
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// The prefix required of a path to be converted to a relative path.
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// No sequence of ../.. will ever go past this path. This is the
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// longest common path between the top level source and build trees.
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std::string m_RelativePathTop;
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// The paths to the tops of the source and binary trees used for
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// relative path computation. A path must be either in the source
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// tree or the build tree to be converted to a relative path. The
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// ConfigureRelativePaths method may set these to be empty when
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// using relative paths is unsafe.
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std::string m_RelativePathTopSource;
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std::string m_RelativePathTopBinary;
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};
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#endif
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