VS: Add Windows Forms Support

Add support to maintain designer functionality for Visual Studio C++
Windows Forms projects.  Also add a test project showing how to use
the CMakeLists.txt file and, when successfully configured, will allow
use of the designer for the included form.
This commit is contained in:
John Farrier 2013-04-29 10:48:22 -04:00 committed by Brad King
parent c80594ba12
commit 79ec7868d0
11 changed files with 275 additions and 3 deletions

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@ -98,6 +98,18 @@ void cmGeneratorTarget::ClassifySources()
this->IDLSources.push_back(sf);
if(isObjLib) { badObjLib.push_back(sf); }
}
else if(ext == "resx")
{
// Build and save the name of the corresponding .h file
// This relationship will be used later when building the project files.
// Both names would have been auto generated from Visual Studio
// where the user supplied the file name and Visual Studio
// appended the suffix.
std::string resx = sf->GetFullPath();
std::string hFileName = resx.substr(0, resx.find_last_of(".")) + ".h";
this->ExpectedResxHeaders.insert(hFileName);
this->ResxSources.push_back(sf);
}
else if(header.find(sf->GetFullPath().c_str()))
{
this->HeaderSources.push_back(sf);

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@ -44,11 +44,15 @@ public:
std::vector<cmSourceFile*> ObjectSources;
std::vector<cmSourceFile*> ExternalObjects;
std::vector<cmSourceFile*> IDLSources;
std::vector<cmSourceFile*> ResxSources;
std::string ModuleDefinitionFile;
std::map<cmSourceFile const*, std::string> Objects;
std::set<cmSourceFile const*> ExplicitObjectName;
std::set<std::string> ExpectedResxHeaders;
/** Full path with trailing slash to the top-level directory
holding object files for this target. Includes the build
time config name placeholder if needed for the generator. */

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@ -291,6 +291,7 @@ void cmVisualStudio10TargetGenerator::Generate()
this->WriteCustomCommands();
this->WriteAllSources();
this->WriteDotNetReferences();
this->WriteWinRTReferences();
this->WriteProjectReferences();
this->WriteString(
@ -455,6 +456,12 @@ void cmVisualStudio10TargetGenerator::WriteProjectConfigurationValues()
this->WriteString("<WindowsAppContainer>true"
"</WindowsAppContainer>\n", 2);
}
if(!this->GeneratorTarget->ResxSources.empty())
{
this->WriteString("<CLRSupport>true</CLRSupport>\n", 2);
}
this->WriteString("</PropertyGroup>\n", 1);
}
}
@ -647,6 +654,23 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
this->WriteGroupSources(ti->first.c_str(), ti->second, sourceGroups);
}
std::vector<cmSourceFile*> resxObjs = this->GeneratorTarget->ResxSources;
if(!resxObjs.empty())
{
this->WriteString("<ItemGroup>\n", 1);
for(std::vector<cmSourceFile*>::iterator oi = resxObjs.begin();
oi != resxObjs.end(); ++oi)
{
std::string obj = (*oi)->GetFullPath();
this->WriteString("<EmbeddedResource Include=\"", 2);
this->ConvertToWindowsSlash(obj);
(*this->BuildFileStream ) << obj << "\">\n";
this->WriteString("<Filter>Resource Files</Filter>\n", 3);
this->WriteString("</EmbeddedResource>\n", 2);
}
this->WriteString("</ItemGroup>\n", 1);
}
// Add object library contents as external objects.
std::vector<std::string> objs;
this->GeneratorTarget->UseObjectLibraries(objs);
@ -701,6 +725,23 @@ void cmVisualStudio10TargetGenerator::WriteGroups()
<< "</UniqueIdentifier>\n";
this->WriteString("</Filter>\n", 2);
}
if(!this->GeneratorTarget->ResxSources.empty())
{
this->WriteString("<Filter Include=\"Resource Files\">\n", 2);
std::string guidName = "SG_Filter_Resource Files";
this->GlobalGenerator->CreateGUID(guidName.c_str());
this->WriteString("<UniqueIdentifier>", 3);
std::string guid =
this->GlobalGenerator->GetGUID(guidName.c_str());
(*this->BuildFileStream) << "{" << guid << "}"
<< "</UniqueIdentifier>\n";
this->WriteString("<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;", 3);
(*this->BuildFileStream) << "gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;";
(*this->BuildFileStream) << "mfcribbon-ms</Extensions>\n";
this->WriteString("</Filter>\n", 2);
}
this->WriteString("</ItemGroup>\n", 1);
this->WriteString("</Project>\n", 0);
// restore stream pointer
@ -832,8 +873,20 @@ void cmVisualStudio10TargetGenerator::WriteSource(
}
this->ConvertToWindowsSlash(sourceFile);
this->WriteString("<", 2);
(*this->BuildFileStream ) << tool <<
" Include=\"" << sourceFile << "\"" << (end? end : " />\n");
(*this->BuildFileStream ) << tool << " Include=\"" << sourceFile << "\"";
if(sf->GetExtension() == "h" &&
this->IsResxHeader(sf->GetFullPath()))
{
(*this->BuildFileStream ) << ">\n";
this->WriteString("<FileType>CppForm</FileType>\n", 3);
this->WriteString("</ClInclude>\n", 2);
}
else
{
(*this->BuildFileStream ) << (end? end : " />\n");
}
ToolSource toolSource = {sf, forceRelative};
this->Tools[tool].push_back(toolSource);
}
@ -1718,3 +1771,12 @@ void cmVisualStudio10TargetGenerator::WriteProjectReferences()
}
this->WriteString("</ItemGroup>\n", 1);
}
bool cmVisualStudio10TargetGenerator::
IsResxHeader(const std::string& headerFile)
{
std::set<std::string>::iterator it =
this->GeneratorTarget->ExpectedResxHeaders.find(headerFile);
return it != this->GeneratorTarget->ExpectedResxHeaders.end();
}

View File

@ -62,6 +62,7 @@ private:
void WriteWinRTReferences();
void WritePathAndIncrementalLinkOptions();
void WriteItemDefinitionGroups();
bool ComputeClOptions();
bool ComputeClOptions(std::string const& configName);
void WriteClOptions(std::string const& config,
@ -91,7 +92,7 @@ private:
std::vector<cmSourceGroup>& );
void AddMissingSourceGroups(std::set<cmSourceGroup*>& groupsUsed,
const std::vector<cmSourceGroup>& allGroups);
bool IsResxHeader(const std::string& headerFile);
private:
typedef cmVisualStudioGeneratorOptions Options;

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@ -1448,6 +1448,11 @@ ${CMake_BINARY_DIR}/bin/cmake -DVERSION=master -P ${CMake_SOURCE_DIR}/Utilities/
ADD_TEST_MACRO(SBCS SBCS)
endif()
if(NOT "${CMAKE_TEST_GENERATOR}" MATCHES "Visual Studio [6789]( |$)"
AND NOT CMAKE_TEST_GENERATOR_TOOLSET)
ADD_TEST_MACRO(VSWindowsFormsResx VSWindowsFormsResx)
endif()
add_test(VSExternalInclude ${CMAKE_CTEST_COMMAND}
--build-and-test
"${CMake_SOURCE_DIR}/Tests/VSExternalInclude"

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@ -0,0 +1,44 @@
#
# Example CMakeLists.txt file to demonstrate how to make a designable Windows Forms project with CMake.
#
# Code modifications and example by John Farrier, john.farrier@helleboreconsulting.com
#
cmake_minimum_required(VERSION 2.8.10)
# Project Name
project(VSWindowsFormsResx CXX)
include(CheckFunctionExists)
include(CheckCXXSourceCompiles)
include(CheckIncludeFile)
# Note: The designable form is assumed to have a .h extension as is default in Visual Studio.
# Node: The designable form is assumed to have a .resx file with the same name and path (save extension) as is default in Visual Studio
set(TARGET_H
WindowsFormsResx/MyForm.h
WindowsFormsResx/Header.h
)
set(TARGET_SRC
WindowsFormsResx/MyForm.cpp
WindowsFormsResx/Source.cpp
)
set(TARGET_RESX
WindowsFormsResx/MyForm.resx
)
set(TARGET_LIBRARIES ${SYSLIBS})
add_executable(${PROJECT_NAME} ${TARGET_SRC} ${TARGET_H} ${TARGET_RESX})
# Note: The property VS_GLOBAL_KEYWORD must be set.
set_property(TARGET ${PROJECT_NAME} PROPERTY VS_GLOBAL_KEYWORD "ManagedCProj")
# Note: The property VS_DOTNET_REFERENCES must be set.
set_property(TARGET ${PROJECT_NAME} PROPERTY VS_DOTNET_REFERENCES "System" "System.Data" "System.Drawing" "System.Windows.Forms" "System.Xml")
# Note: Modification of compiler flags is required for CLR compatibility now that we are using .resx files.
string(REPLACE "/EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE "/RTC1" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")

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@ -0,0 +1 @@
#include "MyForm.h"

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@ -0,0 +1,78 @@
#pragma once
namespace Farrier {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for MyForm
/// </summary>
public ref class MyForm : public System::Windows::Forms::Form
{
public:
MyForm(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~MyForm()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ button1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->SuspendLayout();
//
// button1
//
this->button1->Location = System::Drawing::Point(13, 13);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(75, 23);
this->button1->TabIndex = 0;
this->button1->Text = L"button1";
this->button1->UseVisualStyleBackColor = true;
//
// MyForm
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(284, 261);
this->Controls->Add(this->button1);
this->Name = L"MyForm";
this->Text = L"MyForm";
this->ResumeLayout(false);
}
#pragma endregion
};
}

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@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,4 @@
int main(int argc, char **argv)
{
return 0;
}