Merge topic 'vs10-rule-files'
72333a4
VS10: Avoid creating .rule files next to outputs (#13141)369e346
Factor out custom command .rule file path generationf9b758e
Cleanup custom command .rule file internal handling
This commit is contained in:
commit
728cbd19e3
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@ -2091,6 +2091,21 @@ cmTarget cmGlobalGenerator::CreateGlobalTarget(
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return target;
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalGenerator::GenerateRuleFile(std::string const& output) const
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{
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std::string ruleFile = output;
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ruleFile += ".rule";
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const char* dir = this->GetCMakeCFGIntDir();
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if(dir && dir[0] == '$')
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{
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cmSystemTools::ReplaceString(ruleFile, dir,
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cmake::GetCMakeFilesDirectory());
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}
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return ruleFile;
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}
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//----------------------------------------------------------------------------
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void cmGlobalGenerator::AppendDirectoryForConfig(const char*, const char*,
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const char*, std::string&)
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@ -277,6 +277,9 @@ public:
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i.e. "Can I build Debug and Release in the same tree?" */
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virtual bool IsMultiConfig() { return false; }
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/** Generate an <output>.rule file path for a given command output. */
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virtual std::string GenerateRuleFile(std::string const& output) const;
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protected:
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typedef std::vector<cmLocalGenerator*> GeneratorVector;
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// for a project collect all its targets by following depend
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@ -212,3 +212,21 @@ bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
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return false;
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}
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalVisualStudio10Generator
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::GenerateRuleFile(std::string const& output) const
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{
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// The VS 10 generator needs to create the .rule files on disk.
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// Hide them away under the CMakeFiles directory.
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std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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ruleDir += cmake::GetCMakeFilesDirectory();
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ruleDir += "/";
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ruleDir += cmSystemTools::ComputeStringMD5(
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cmSystemTools::GetFilenamePath(output).c_str());
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std::string ruleFile = ruleDir + "/";
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ruleFile += cmSystemTools::GetFilenameName(output);
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ruleFile += ".rule";
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return ruleFile;
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}
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@ -75,6 +75,10 @@ public:
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virtual const char* GetCMakeCFGIntDir() const
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{ return "$(Configuration)";}
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bool Find64BitTools(cmMakefile* mf);
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/** Generate an <output>.rule file path for a given command output. */
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virtual std::string GenerateRuleFile(std::string const& output) const;
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protected:
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virtual const char* GetIDEVersion() { return "10.0"; }
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@ -214,13 +214,11 @@ void cmGlobalVisualStudio8Generator::AddCheckTarget()
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// (this could be avoided with per-target source files)
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const char* no_main_dependency = 0;
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const char* no_working_directory = 0;
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mf->AddCustomCommandToOutput(
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stamps, listFiles,
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no_main_dependency, commandLines, "Checking Build System",
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no_working_directory, true);
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std::string ruleName = stamps[0];
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ruleName += ".rule";
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if(cmSourceFile* file = mf->GetSource(ruleName.c_str()))
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if(cmSourceFile* file =
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mf->AddCustomCommandToOutput(
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stamps, listFiles,
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no_main_dependency, commandLines, "Checking Build System",
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no_working_directory, true))
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{
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tgt->AddSourceFile(file);
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}
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@ -320,7 +320,7 @@ void cmLocalVisualStudio6Generator::WriteDSPFile(std::ostream& fout,
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sourceGroup.AssignSource(*i);
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// while we are at it, if it is a .rule file then for visual studio 6 we
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// must generate it
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if ((*i)->GetExtension() == "rule")
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if ((*i)->GetPropertyAsBool("__CMAKE_RULE"))
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{
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if(!cmSystemTools::FileExists(source.c_str()))
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{
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@ -883,7 +883,7 @@ cmMakefile::AddCustomCommandToTarget(const char* target,
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}
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//----------------------------------------------------------------------------
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void
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cmSourceFile*
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cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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@ -897,7 +897,7 @@ cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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if(outputs.empty())
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{
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cmSystemTools::Error("Attempt to add a custom rule with no output!");
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return;
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return 0;
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}
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// Validate custom commands. TODO: More strict?
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@ -910,7 +910,7 @@ cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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cmOStringStream e;
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e << "COMMAND may not contain literal quotes:\n " << cl[0] << "\n";
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this->IssueMessage(cmake::FATAL_ERROR, e.str());
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return;
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return 0;
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}
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}
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@ -928,7 +928,7 @@ cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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{
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// The existing custom command is identical. Silently ignore
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// the duplicate.
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return;
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return file;
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}
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else
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{
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@ -948,17 +948,11 @@ cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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// Generate a rule file if the main dependency is not available.
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if(!file)
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{
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cmGlobalGenerator* gg = this->LocalGenerator->GetGlobalGenerator();
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// Construct a rule file associated with the first output produced.
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std::string outName = outputs[0];
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outName += ".rule";
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const char* dir =
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this->LocalGenerator->GetGlobalGenerator()->
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GetCMakeCFGIntDir();
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if(dir && dir[0] == '$')
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{
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cmSystemTools::ReplaceString(outName, dir,
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cmake::GetCMakeFilesDirectory());
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}
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std::string outName = gg->GenerateRuleFile(outputs[0]);
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// Check if the rule file already exists.
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file = this->GetSource(outName.c_str());
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if(file && file->GetCustomCommand() && !replace)
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@ -970,11 +964,12 @@ cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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outName.c_str(),
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"\" which already has a custom rule.");
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}
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return;
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return file;
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}
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// Create a cmSourceFile for the rule file.
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file = this->GetOrCreateSource(outName.c_str(), true);
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file->SetProperty("__CMAKE_RULE", "1");
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}
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// Always create the output sources and mark them generated.
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@ -1004,10 +999,11 @@ cmMakefile::AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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cc->SetEscapeAllowMakeVars(true);
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file->SetCustomCommand(cc);
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}
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return file;
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}
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//----------------------------------------------------------------------------
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void
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cmSourceFile*
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cmMakefile::AddCustomCommandToOutput(const char* output,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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@ -1019,9 +1015,9 @@ cmMakefile::AddCustomCommandToOutput(const char* output,
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{
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std::vector<std::string> outputs;
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outputs.push_back(output);
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this->AddCustomCommandToOutput(outputs, depends, main_dependency,
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commandLines, comment, workingDir,
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replace, escapeOldStyle);
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return this->AddCustomCommandToOutput(outputs, depends, main_dependency,
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commandLines, comment, workingDir,
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replace, escapeOldStyle);
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}
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//----------------------------------------------------------------------------
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@ -1054,13 +1050,14 @@ cmMakefile::AddCustomCommandOldStyle(const char* target,
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{
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// Get the name of this output.
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const char* output = oi->c_str();
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cmSourceFile* sf;
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// Choose whether to use a main dependency.
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if(sourceFiles.find(source))
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{
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// The source looks like a real file. Use it as the main dependency.
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this->AddCustomCommandToOutput(output, depends, source,
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commandLines, comment, 0);
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sf = this->AddCustomCommandToOutput(output, depends, source,
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commandLines, comment, 0);
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}
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else
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{
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@ -1068,20 +1065,18 @@ cmMakefile::AddCustomCommandOldStyle(const char* target,
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const char* no_main_dependency = 0;
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std::vector<std::string> depends2 = depends;
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depends2.push_back(source);
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this->AddCustomCommandToOutput(output, depends2, no_main_dependency,
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commandLines, comment, 0);
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sf = this->AddCustomCommandToOutput(output, depends2, no_main_dependency,
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commandLines, comment, 0);
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}
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// If the rule was added to the source (and not a .rule file),
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// then add the source to the target to make sure the rule is
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// included.
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std::string sname = output;
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sname += ".rule";
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if(!this->GetSource(sname.c_str()))
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if(sf && !sf->GetPropertyAsBool("__CMAKE_RULE"))
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{
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if (this->Targets.find(target) != this->Targets.end())
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{
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this->Targets[target].AddSource(source);
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this->Targets[target].AddSourceFile(sf);
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}
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else
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{
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@ -1976,7 +1971,6 @@ cmSourceFile *cmMakefile::GetSourceFileWithOutput(const char *cname)
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// look through all the source files that have custom commands
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// and see if the custom command has the passed source file as an output
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// keep in mind the possible .rule extension that may be tacked on
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for(std::vector<cmSourceFile*>::const_iterator i =
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this->SourceFiles.begin(); i != this->SourceFiles.end(); ++i)
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{
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@ -175,20 +175,22 @@ public:
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cmTarget::CustomCommandType type,
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const char* comment, const char* workingDir,
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bool escapeOldStyle = true);
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void AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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const cmCustomCommandLines& commandLines,
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const char* comment, const char* workingDir,
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bool replace = false,
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bool escapeOldStyle = true);
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void AddCustomCommandToOutput(const char* output,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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const cmCustomCommandLines& commandLines,
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const char* comment, const char* workingDir,
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bool replace = false,
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bool escapeOldStyle = true);
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cmSourceFile* AddCustomCommandToOutput(
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const std::vector<std::string>& outputs,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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const cmCustomCommandLines& commandLines,
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const char* comment, const char* workingDir,
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bool replace = false,
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bool escapeOldStyle = true);
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cmSourceFile* AddCustomCommandToOutput(
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const char* output,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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const cmCustomCommandLines& commandLines,
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const char* comment, const char* workingDir,
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bool replace = false,
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bool escapeOldStyle = true);
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void AddCustomCommandOldStyle(const char* target,
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const std::vector<std::string>& outputs,
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const std::vector<std::string>& depends,
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@ -459,8 +459,9 @@ cmVisualStudio10TargetGenerator::WriteCustomRule(cmSourceFile* source,
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command)
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{
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std::string sourcePath = source->GetFullPath();
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// the rule file seems to need to exist for vs10
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if (source->GetExtension() == "rule")
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// VS 10 will always rebuild a custom command attached to a .rule
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// file that doesn't exist so create the file explicitly.
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if (source->GetPropertyAsBool("__CMAKE_RULE"))
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{
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if(!cmSystemTools::FileExists(sourcePath.c_str()))
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{
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