FindBullet: Also search for _Debug postfixed library names
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@ -59,13 +59,13 @@ find_path(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h
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# Find the libraries
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# Find the libraries
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_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY BulletDynamics)
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_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY BulletDynamics)
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_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_d)
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_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_Debug BulletDynamics_d)
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_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY BulletCollision)
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_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY BulletCollision)
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_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_d)
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_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_Debug BulletCollision_d)
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_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY LinearMath BulletMath)
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_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY BulletMath LinearMath)
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_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG LinearMath_d BulletMath_d)
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_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG BulletMath_Debug BulletMath_d LinearMath_d)
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_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY BulletSoftBody)
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_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY BulletSoftBody)
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_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_d)
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_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_Debug BulletSoftBody_d)
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# handle the QUIETLY and REQUIRED arguments and set BULLET_FOUND to TRUE if
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# handle the QUIETLY and REQUIRED arguments and set BULLET_FOUND to TRUE if
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