ENH: Start adding the code that will truncate output logs
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@ -65,6 +65,8 @@
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# include <sys/resource.h>
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#endif
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#include <sys/stat.h> // struct stat
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#include <memory> // auto_ptr
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void cmNeedBackwardsCompatibility(const std::string& variable,
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@ -1107,6 +1109,9 @@ int cmake::Configure()
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cmCacheManager::STRING);
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}
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this->TruncateOutputLog("CMakeOutput.log");
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this->TruncateOutputLog("CMakeError.log");
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// no generator specified on the command line
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if(!m_GlobalGenerator)
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{
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@ -1696,3 +1701,29 @@ int cmake::CheckBuildSystem()
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// No need to rerun.
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return 0;
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}
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//----------------------------------------------------------------------------
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void cmake::TruncateOutputLog(const char* fname)
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{
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std::string fullPath = this->GetHomeOutputDirectory();
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fullPath += "/";
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fullPath += fname;
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struct stat st;
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if ( ::stat(fullPath.c_str(), &st) )
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{
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return;
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}
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if ( !m_CacheManager->GetCacheValue("CMAKE_CACHEFILE_DIR") )
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{
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cmSystemTools::RemoveFile(fullPath.c_str());
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return;
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}
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size_t fsize = st.st_size;
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const size_t maxFileSize = 50 * 1024;
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if ( fsize < maxFileSize )
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{
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//TODO: truncate file
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return;
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}
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}
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@ -283,6 +283,10 @@ protected:
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bool CacheVersionMatches();
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///! read in a cmake list file to initialize the cache
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void ReadListFile(const char *path);
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///! Check if CMAKE_CACHEFILE_DIR is set. If it is not, delete the log file.
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/// If it is set, truncate it to 50kb
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void TruncateOutputLog(const char* fname);
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/**
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* Method called to check build system integrity at build time.
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