Class to manage every row in the GUI scrolling, corresponding to a
single property
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#include "FLTKPropertyList.h"
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#include <Fl/Fl_Widget.H>
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#include <Fl/Fl_Input.H>
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namespace fltk {
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class PropertyItemRow
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{
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struct ItemValue
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{
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PropertyItem * m_PropertyItem;
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Fl_Input * m_InputText;
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};
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public:
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PropertyItemRow( PropertyItem * );
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~PropertyItemRow();
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private:
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PropertyItem * m_PropertyItem;
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ItemValue * m_ItemValue;
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static void CheckButtonCallback( Fl_Widget *, void *);
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static void NameClickCallback( Fl_Widget *, void *);
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static void InputTextCallback( Fl_Widget *, void *);
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static void BrowsePathCallback( Fl_Widget *, void *);
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};
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} // end namespace fltk
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