Remove some obsolete stuff.
We don't need to run compiler tests for ansi-for etc anymore. All supported compilers support the features tested here.
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15e42bb27c
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5e92c82655
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@ -83,5 +83,3 @@ endif ()
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if (CMAKE_ANSI_CFLAGS)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_ANSI_CFLAGS}")
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endif ()
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include (${CMAKE_ROOT}/Modules/CMakeBackwardCompatibilityCXX.cmake)
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@ -9,10 +9,6 @@
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#cmakedefine CMAKE_NO_STD_NAMESPACE
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#cmakedefine CMAKE_NO_ANSI_STREAM_HEADERS
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#cmakedefine CMAKE_NO_ANSI_STRING_STREAM
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#cmakedefine CMAKE_NO_ANSI_FOR_SCOPE
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#cmakedefine HAVE_ENVIRON_NOT_REQUIRE_PROTOTYPE
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#cmakedefine HAVE_UNSETENV
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#cmakedefine CMAKE_USE_ELF_PARSER
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29
bootstrap
29
bootstrap
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@ -1461,35 +1461,6 @@ cmake_compiler_settings_comment="/*
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cmake_report cmConfigure.h${_tmp} "${cmake_compiler_settings_comment}"
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if [ "x$KWSYS_STL_HAVE_STD" = "x1" ]; then
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cmake_report cmConfigure.h${_tmp} "/* #undef CMAKE_NO_STD_NAMESPACE */"
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else
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cmake_report cmConfigure.h${_tmp} "#define CMAKE_NO_STD_NAMESPACE 1"
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fi
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if [ "x$KWSYS_IOS_USE_ANSI" = "x1" ]; then
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cmake_report cmConfigure.h${_tmp} "/* #undef CMAKE_NO_ANSI_STREAM_HEADERS */"
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else
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cmake_report cmConfigure.h${_tmp} "#define CMAKE_NO_ANSI_STREAM_HEADERS 1"
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fi
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if [ "x$KWSYS_IOS_USE_SSTREAM" = "x1" ]; then
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cmake_report cmConfigure.h${_tmp} "/* #undef CMAKE_NO_ANSI_STRING_STREAM */"
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else
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cmake_report cmConfigure.h${_tmp} "#define CMAKE_NO_ANSI_STRING_STREAM 1"
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fi
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# Test for ansi FOR scope
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if cmake_try_run "${cmake_cxx_compiler}" \
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"${cmake_cxx_flags}" \
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"${cmake_source_dir}/Modules/TestForAnsiForScope.cxx" >> cmake_bootstrap.log 2>&1; then
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cmake_report cmConfigure.h${_tmp} "/* #undef CMAKE_NO_ANSI_FOR_SCOPE */"
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echo "${cmake_cxx_compiler} has ANSI for scoping"
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else
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cmake_report cmConfigure.h${_tmp} "#define CMAKE_NO_ANSI_FOR_SCOPE 1"
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echo "${cmake_cxx_compiler} does not have ANSI for scoping"
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fi
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# When bootstrapping on MinGW with MSYS we must convert the source
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# directory to a windows path.
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if ${cmake_system_mingw}; then
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