FindOpenGL: require headers to be found on non-Windows platforms (#13746)
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@ -28,9 +28,12 @@
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
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if (CYGWIN)
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find_path(OPENGL_INCLUDE_DIR GL/gl.h )
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list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
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find_library(OPENGL_gl_LIBRARY opengl32 )
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@ -51,6 +54,7 @@ elseif (APPLE)
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find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
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find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
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find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
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list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
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else()
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if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
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@ -85,6 +89,7 @@ else()
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/opt/graphics/OpenGL/include /usr/X11R6/include
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${_OPENGL_INCLUDE_PATH}
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)
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list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
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find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
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/usr/share/doc/NVIDIA_GLX-1.0/include
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@ -153,7 +158,8 @@ set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
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# handle the QUIETLY and REQUIRED arguments and set OPENGL_FOUND to TRUE if
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# all listed variables are TRUE
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL DEFAULT_MSG OPENGL_gl_LIBRARY)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS})
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unset(_OpenGL_REQUIRED_VARS)
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mark_as_advanced(
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OPENGL_INCLUDE_DIR
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