Add ccommand for executing commands on the system, so by using ADD_CUSTOM_COMMAND, you can make rules to do some system commands during build. Currently supported commands are copy and remove. Others will follow.

This commit is contained in:
Andy Cedilnik 2002-03-15 15:42:59 -05:00
parent c8924864fd
commit 5bbae88569
5 changed files with 207 additions and 0 deletions

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@ -97,6 +97,7 @@ ADD_EXECUTABLE(cmake cmakemain)
ADD_EXECUTABLE(DumpDocumentation cmDumpDocumentation)
ADD_EXECUTABLE(ctest ctest.cxx cmSystemTools.cxx cmRegularExpression.cxx)
ADD_EXECUTABLE(ccommand ccommand.cxx cmSystemTools.cxx cmMakefile.cxx)
CONFIGURE_FILE(
${CMake_SOURCE_DIR}/Source/cmaketest.h.in
@ -149,5 +150,6 @@ INCLUDE (${CMAKE_SOURCE_DIR}/Source/LocalUserOptions.cmake OPTIONAL)
INSTALL_TARGETS(/bin cmake)
INSTALL_TARGETS(/bin ctest)
INSTALL_TARGETS(/bin ccommand)
INSTALL_TARGETS(/bin cmaketest)

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@ -32,6 +32,9 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name ctest
End Project Dependency
Begin Project Dependency
Project_Dep_Name ccommand
End Project Dependency
}}}
###############################################################################
@ -81,6 +84,21 @@ Package=<4>
###############################################################################
Project: "ccommand"=.\ccommand.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name CMakeLib
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>

61
Source/ccommand.cxx Normal file
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@ -0,0 +1,61 @@
/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Insight Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmMakefile.h"
#include "cmSystemTools.h"
void CMakeCommandUsage(const char* program)
{
std::strstream errorStream;
errorStream << "cmake version " << cmMakefile::GetMajorVersion()
<< "." << cmMakefile::GetMinorVersion() << "\n";
errorStream << "Usage: " << program << " [command] [arguments ...]\n"
<< " Available commands: \n"
<< " copy file1 file2 - copy first file to the second one\n"
<< " remove file1 file2 ... - remove the file(s)\n";
errorStream << std::ends;
cmSystemTools::Error(errorStream.str());
}
int main(int ac, char** av)
{
std::vector<std::string> args;
for(int i =0; i < ac; ++i)
{
args.push_back(av[i]);
}
if ( args.size() > 1 )
{
if ( args[1] == "copy" && args.size() == 4 )
{
cmSystemTools::cmCopyFile(args[2].c_str(), args[3].c_str());
return 0;
}
if ( args[1] == "remove" && args.size() > 2 )
{
for ( int cc = 2; cc < args.size(); cc ++ )
{
cmSystemTools::RemoveFile(args[cc].c_str());
}
return 0;
}
}
::CMakeCommandUsage(args[0].c_str());
return 1;
}

109
Source/ccommand.dsp Normal file
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@ -0,0 +1,109 @@
# Microsoft Developer Studio Project File - Name="ccommand" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=ccommand - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ccommand.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ccommand.mak" CFG="ccommand - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ccommand - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "ccommand - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ccommand - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"ccommand.pdb" /machine:I386 /out:"ccommand.exe"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "ccommand - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ccommand___Win32_Debug"
# PROP BASE Intermediate_Dir "ccommand___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ccommand___Win32_Debug"
# PROP Intermediate_Dir "ccommand___Win32_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"ccommand.pdb" /debug /machine:I386 /out:"ccommand.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "ccommand - Win32 Release"
# Name "ccommand - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ccommand.cxx
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ccommand.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

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@ -253,6 +253,23 @@ void cmake::AddCMakePaths(const std::vector<std::string>& args)
"Path to CMake executable.",
cmCacheManager::INTERNAL);
// Find ccommand
std::string cCommand = cmSystemTools::GetFilenamePath(cMakeSelf) +
"/ccommand" + cmSystemTools::GetFilenameExtension(cMakeSelf);
if( !cmSystemTools::FileExists(cMakeSelf.c_str()))
{
cmSystemTools::Error("CMAKE can not find the command line program "
"ccommand. Attempted path: ", cMakeSelf.c_str());
return;
}
// Save the value in the cache
cmCacheManager::GetInstance()->AddCacheEntry
("CCOMMAND_COMMAND",
cmSystemTools::EscapeSpaces(cCommand.c_str()).c_str(),
"Path to CMakeCommand executable.",
cmCacheManager::INTERNAL);
// do CMAKE_ROOT, look for the environment variable first
std::string cMakeRoot;
std::string modules;