Xcode: Avoid spewing the environment on every script run (#12522)

This is the prefered way to get rid of the 'setenv XXX' output,
instead of stripping it in the cmakexbuild wrapper.
This commit is contained in:
Johan Bjork 2011-10-17 13:47:19 +02:00 committed by David Cole
parent 173fb485f0
commit 5a94d099dd
1 changed files with 5 additions and 0 deletions

View File

@ -1328,6 +1328,8 @@ cmGlobalXCodeGenerator::AddCommandsToBuildPhase(cmXCodeObject* buildphase,
cmSystemTools::ReplaceString(makecmd, "\\ ", "\\\\ ");
buildphase->AddAttribute("shellScript",
this->CreateString(makecmd.c_str()));
buildphase->AddAttribute("showEnvVarsInLog",
this->CreateString("0"));
}
//----------------------------------------------------------------------------
@ -2065,6 +2067,9 @@ cmGlobalXCodeGenerator::CreateUtilityTarget(cmTarget& cmtarget)
shellBuildPhase->AddAttribute("shellScript",
this->CreateString(
"# shell script goes here\nexit 0"));
shellBuildPhase->AddAttribute("showEnvVarsInLog",
this->CreateString("0"));
cmXCodeObject* target =
this->CreateObject(cmXCodeObject::PBXAggregateTarget);
target->SetComment(cmtarget.GetName());