Revert "Xcode: Obey SYSTEM keyword for includes (#15687)"
Revert commit v3.7.0-rc1~266^2 (Xcode: Obey SYSTEM keyword for includes, 2015-08-31). It worked for C, C++, and Swift but not for GNU Assembly files for which Xcode has no property to set flags. Closes: #16449
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@ -1894,40 +1894,24 @@ void cmGlobalXCodeGenerator::CreateBuildSettings(cmGeneratorTarget* gtgt,
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BuildObjectListOrString dirs(this, this->XcodeVersion >= 30);
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BuildObjectListOrString fdirs(this, this->XcodeVersion >= 30);
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std::vector<std::string> includes;
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this->CurrentLocalGenerator->GetIncludeDirectories(includes, gtgt, "C",
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configName);
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std::set<std::string> emitted;
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emitted.insert("/System/Library/Frameworks");
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if (this->XcodeVersion < 60) {
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std::vector<std::string> includes;
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this->CurrentLocalGenerator->GetIncludeDirectories(includes, gtgt, "C",
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configName);
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for (std::vector<std::string>::iterator i = includes.begin();
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i != includes.end(); ++i) {
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if (this->NameResolvesToFramework(*i)) {
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std::string frameworkDir = *i;
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frameworkDir += "/../";
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frameworkDir = cmSystemTools::CollapseFullPath(frameworkDir);
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if (emitted.insert(frameworkDir).second) {
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fdirs.Add(this->XCodeEscapePath(frameworkDir));
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}
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} else {
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std::string incpath = this->XCodeEscapePath(*i);
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dirs.Add(incpath);
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}
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}
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} else {
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for (std::set<std::string>::iterator li = languages.begin();
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li != languages.end(); ++li) {
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std::vector<std::string> includes;
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this->CurrentLocalGenerator->GetIncludeDirectories(includes, gtgt, *li,
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configName);
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std::string includeFlags = this->CurrentLocalGenerator->GetIncludeFlags(
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includes, gtgt, *li, true, false, configName);
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std::string& flags = cflags[*li];
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if (!includeFlags.empty()) {
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flags += " " + includeFlags;
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for (std::vector<std::string>::iterator i = includes.begin();
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i != includes.end(); ++i) {
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if (this->NameResolvesToFramework(*i)) {
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std::string frameworkDir = *i;
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frameworkDir += "/../";
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frameworkDir = cmSystemTools::CollapseFullPath(frameworkDir);
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if (emitted.insert(frameworkDir).second) {
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fdirs.Add(this->XCodeEscapePath(frameworkDir));
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}
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} else {
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std::string incpath = this->XCodeEscapePath(*i);
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dirs.Add(incpath);
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}
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}
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// Add framework search paths needed for linking.
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@ -3,9 +3,7 @@ project(IncludeDirectories)
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if (((CMAKE_C_COMPILER_ID STREQUAL GNU AND CMAKE_C_COMPILER_VERSION VERSION_GREATER 4.4)
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OR CMAKE_C_COMPILER_ID STREQUAL Clang OR CMAKE_C_COMPILER_ID STREQUAL AppleClang)
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AND (CMAKE_GENERATOR STREQUAL "Unix Makefiles"
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OR CMAKE_GENERATOR STREQUAL "Ninja"
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OR (CMAKE_GENERATOR STREQUAL "Xcode" AND NOT XCODE_VERSION VERSION_LESS 6.0)))
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AND (CMAKE_GENERATOR STREQUAL "Unix Makefiles" OR CMAKE_GENERATOR STREQUAL "Ninja"))
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include(CheckCXXCompilerFlag)
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check_cxx_compiler_flag(-Wunused-variable run_sys_includes_test)
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if(run_sys_includes_test)
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@ -15,17 +15,10 @@ target_include_directories(upstream SYSTEM PUBLIC
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)
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add_library(config_specific INTERFACE)
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if(CMAKE_GENERATOR STREQUAL "Xcode")
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# CMAKE_BUILD_TYPE does not work here for multi-config generators
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target_include_directories(config_specific SYSTEM INTERFACE
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"${CMAKE_CURRENT_SOURCE_DIR}/config_specific"
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)
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else()
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set(testConfig ${CMAKE_BUILD_TYPE})
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target_include_directories(config_specific SYSTEM INTERFACE
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"$<$<CONFIG:${testConfig}>:${CMAKE_CURRENT_SOURCE_DIR}/config_specific>"
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)
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endif()
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set(testConfig ${CMAKE_BUILD_TYPE})
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target_include_directories(config_specific SYSTEM INTERFACE
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"$<$<CONFIG:${testConfig}>:${CMAKE_CURRENT_SOURCE_DIR}/config_specific>"
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)
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add_library(consumer consumer.cpp)
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target_link_libraries(consumer upstream config_specific)
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