Remove unused members of local VS 6 generator
The commit "Use target dependency closure for VS 6 solutions" removed use of the CreatedProjectNames list, so we remove it.
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@ -153,8 +153,6 @@ void cmLocalVisualStudio6Generator::OutputDSPFile()
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// Create the DSP or set of DSP's for libraries and executables
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// clear project names
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this->CreatedProjectNames.clear();
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cmTargets &tgts = this->Makefile->GetTargets();
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for(cmTargets::iterator l = tgts.begin();
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l != tgts.end(); l++)
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@ -227,7 +225,6 @@ void cmLocalVisualStudio6Generator::CreateSingleDSP(const char *lname,
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// add to the list of projects
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std::string pname = GetVS6TargetName(lname);
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this->CreatedProjectNames.push_back(pname);
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// create the dsp.cmake file
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std::string fname;
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fname = this->Makefile->GetStartOutputDirectory();
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@ -49,14 +49,6 @@ public:
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*/
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void SetBuildType(BuildType, const char* libName, cmTarget&);
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/**
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* Return array of created DSP names in a STL vector.
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* Each executable must have its own dsp.
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*/
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std::vector<std::string> GetCreatedProjectNames()
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{
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return this->CreatedProjectNames;
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}
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virtual std::string GetTargetDirectory(cmTarget const& target) const;
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void GetTargetObjectFileDirectories(cmTarget* target,
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std::vector<std::string>&
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@ -64,7 +56,6 @@ public:
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private:
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std::string DSPHeaderTemplate;
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std::string DSPFooterTemplate;
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std::vector<std::string> CreatedProjectNames;
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void CreateSingleDSP(const char *lname, cmTarget &tgt);
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void WriteDSPFile(std::ostream& fout, const char *libName,
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