VS10: Refactor custom commands to use WriteSource
All other source file elements are already written through WriteSource. Refactor custom command source element generation into WriteSource too.
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@ -491,14 +491,9 @@ cmVisualStudio10TargetGenerator::WriteCustomRule(cmSourceFile* source,
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std::vector<std::string> *configs =
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std::vector<std::string> *configs =
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static_cast<cmGlobalVisualStudio7Generator *>
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static_cast<cmGlobalVisualStudio7Generator *>
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(this->GlobalGenerator)->GetConfigurations();
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(this->GlobalGenerator)->GetConfigurations();
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this->WriteString("<CustomBuild Include=\"", 2);
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// custom command have to use relative paths or they do not
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this->WriteSource("CustomBuild", source, ">\n");
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// show up in the GUI
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std::string path = cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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sourcePath.c_str());
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this->ConvertToWindowsSlash(path);
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(*this->BuildFileStream ) << path << "\">\n";
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for(std::vector<std::string>::iterator i = configs->begin();
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for(std::vector<std::string>::iterator i = configs->begin();
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i != configs->end(); ++i)
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i != configs->end(); ++i)
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{
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{
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@ -796,15 +791,26 @@ WriteGroupSources(const char* name,
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}
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}
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void cmVisualStudio10TargetGenerator::WriteSource(
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void cmVisualStudio10TargetGenerator::WriteSource(
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const char* tool, cmSourceFile* sf, bool end)
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const char* tool, cmSourceFile* sf, const char* end)
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{
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{
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std::string sourceFile = sf->GetFullPath();
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std::string sourceFile = sf->GetFullPath();
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if(sf->GetCustomCommand())
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{
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// custom command sources must use relative paths or they will
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// not show up in the GUI.
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sourceFile = cmSystemTools::RelativePath(
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this->Makefile->GetCurrentOutputDirectory(),
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sourceFile.c_str());
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}
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else
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{
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// do not use a relative path here because it means that you
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// do not use a relative path here because it means that you
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// can not use as long a path to the file.
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// can not use as long a path to the file.
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}
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this->ConvertToWindowsSlash(sourceFile);
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this->ConvertToWindowsSlash(sourceFile);
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this->WriteString("<", 2);
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this->WriteString("<", 2);
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(*this->BuildFileStream ) << tool <<
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(*this->BuildFileStream ) << tool <<
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" Include=\"" << sourceFile << (end? "\" />\n" : "\" ");
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" Include=\"" << sourceFile << "\"" << (end? end : " />\n");
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}
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}
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void cmVisualStudio10TargetGenerator::WriteSources(
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void cmVisualStudio10TargetGenerator::WriteSources(
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@ -836,7 +842,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources()
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bool cl = strcmp(lang, "C") == 0 || strcmp(lang, "CXX") == 0;
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bool cl = strcmp(lang, "C") == 0 || strcmp(lang, "CXX") == 0;
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bool rc = strcmp(lang, "RC") == 0;
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bool rc = strcmp(lang, "RC") == 0;
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const char* tool = cl? "ClCompile" : (rc? "ResourceCompile" : "None");
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const char* tool = cl? "ClCompile" : (rc? "ResourceCompile" : "None");
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this->WriteSource(tool, *si, false);
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this->WriteSource(tool, *si, " ");
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// ouput any flags specific to this source file
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// ouput any flags specific to this source file
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if(cl && this->OutputSourceSpecificFlags(*si))
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if(cl && this->OutputSourceSpecificFlags(*si))
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{
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{
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@ -47,7 +47,7 @@ private:
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void WriteString(const char* line, int indentLevel);
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void WriteString(const char* line, int indentLevel);
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void WriteProjectConfigurations();
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void WriteProjectConfigurations();
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void WriteProjectConfigurationValues();
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void WriteProjectConfigurationValues();
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void WriteSource(const char* tool, cmSourceFile* sf, bool end = true);
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void WriteSource(const char* tool, cmSourceFile* sf, const char* end = 0);
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void WriteSources(const char* tool, std::vector<cmSourceFile*> const&);
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void WriteSources(const char* tool, std::vector<cmSourceFile*> const&);
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void WriteAllSources();
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void WriteAllSources();
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void WriteDotNetReferences();
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void WriteDotNetReferences();
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