From 4b561b4cb528a3d6fee6baa79dacfff31923a9b6 Mon Sep 17 00:00:00 2001 From: James Bigler Date: Fri, 5 Feb 2016 14:32:01 -0700 Subject: [PATCH] FindCUDA: Fix for when a non-existent dependency file is found. Previously if a non-existent dependency file is found we set the file to "" and then do if(NOT IS_DIRECTORY "${file}"). Later we call get_filename_component on the empty file which returns basically the current build directory. Having a dependency on the current build directory is really annoying, because anything that compiles into that directory will change the file stamp and cause your files to rebuild every time you call make. :( --- Modules/FindCUDA/make2cmake.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Modules/FindCUDA/make2cmake.cmake b/Modules/FindCUDA/make2cmake.cmake index c433fa8ed..7b3ca03db 100644 --- a/Modules/FindCUDA/make2cmake.cmake +++ b/Modules/FindCUDA/make2cmake.cmake @@ -67,7 +67,7 @@ if (NOT "${depend_text}" STREQUAL "") endif() endif() - if(NOT IS_DIRECTORY "${file}") + if(file AND NOT IS_DIRECTORY "${file}") # If softlinks start to matter, we should change this to REALPATH. For now we need # to flatten paths, because nvcc can generate stuff like /bin/../include instead of # just /include.