VS: Set CMAKE_VS_PLATFORM_NAME for VS7 and VS71 too
Move the code which sets CMAKE_VS_PLATFORM_NAME from cmGlobalVisualStudio8Generator to cmGlobalVisualStudio7Generator.
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60e568cf79
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@ -112,9 +112,6 @@ Id flags: ${testflags}
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set(id_arch ${CMAKE_VS_PLATFORM_NAME})
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set(id_lang "${lang}")
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set(id_cl cl.exe)
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if(NOT id_arch)
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set(id_arch Win32)
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endif()
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if(NOT "${vs_version}" VERSION_LESS 10)
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set(v 10)
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set(ext vcxproj)
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@ -281,20 +281,20 @@ void cmGlobalVisualStudio71Generator
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const std::set<std::string>& configsPartOfDefaultBuild,
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const char* platformMapping)
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{
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const char* platformName =
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platformMapping ? platformMapping : this->GetPlatformName();
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std::string guid = this->GetGUID(name);
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for(std::vector<std::string>::iterator i = this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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fout << "\t\t{" << guid << "}." << *i
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<< ".ActiveCfg = " << *i << "|"
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<< (platformMapping ? platformMapping : "Win32") << std::endl;
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<< ".ActiveCfg = " << *i << "|" << platformName << std::endl;
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std::set<std::string>::const_iterator
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ci = configsPartOfDefaultBuild.find(*i);
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if(!(ci == configsPartOfDefaultBuild.end()))
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{
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fout << "\t\t{" << guid << "}." << *i
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<< ".Build.0 = " << *i << "|"
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<< (platformMapping ? platformMapping : "Win32") << std::endl;
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<< ".Build.0 = " << *i << "|" << platformName << std::endl;
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}
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}
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}
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@ -144,6 +144,27 @@ cmLocalGenerator *cmGlobalVisualStudio7Generator::CreateLocalGenerator()
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return lg;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio7Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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cmGlobalVisualStudioGenerator::AddPlatformDefinitions(mf);
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mf->AddDefinition("CMAKE_VS_PLATFORM_NAME", this->GetPlatformName());
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio7Generator::GetPlatformName() const
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{
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if (!this->PlatformName.empty())
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{
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return this->PlatformName.c_str();
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}
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if (this->ArchitectureId == "X86")
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{
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return "Win32";
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}
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return this->ArchitectureId.c_str();
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}
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void cmGlobalVisualStudio7Generator::GenerateConfigurations(cmMakefile* mf)
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{
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// process the configurations
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@ -601,20 +622,20 @@ void cmGlobalVisualStudio7Generator
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const std::set<std::string>& configsPartOfDefaultBuild,
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const char* platformMapping)
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{
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const char* platformName =
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platformMapping ? platformMapping : this->GetPlatformName();
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std::string guid = this->GetGUID(name);
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for(std::vector<std::string>::iterator i = this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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fout << "\t\t{" << guid << "}." << *i
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<< ".ActiveCfg = " << *i << "|"
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<< (platformMapping ? platformMapping : "Win32") << "\n";
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<< ".ActiveCfg = " << *i << "|" << platformName << "\n";
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std::set<std::string>::const_iterator
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ci = configsPartOfDefaultBuild.find(*i);
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if(!(ci == configsPartOfDefaultBuild.end()))
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{
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fout << "\t\t{" << guid << "}." << *i
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<< ".Build.0 = " << *i << "|"
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<< (platformMapping ? platformMapping : "Win32") << "\n";
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<< ".Build.0 = " << *i << "|" << platformName << "\n";
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}
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}
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}
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@ -36,9 +36,14 @@ public:
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return cmGlobalVisualStudio7Generator::GetActualName();}
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static const char* GetActualName() {return "Visual Studio 7";}
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///! Get the name for the platform.
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const char* GetPlatformName() const;
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///! Create a local generator appropriate to this Global Generator
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virtual cmLocalGenerator *CreateLocalGenerator();
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virtual void AddPlatformDefinitions(cmMakefile* mf);
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/** Get the documentation entry for this generator. */
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static void GetDocumentation(cmDocumentationEntry& entry);
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@ -153,6 +158,7 @@ protected:
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// Set during OutputSLNFile with the name of the current project.
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// There is one SLN file per project.
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std::string CurrentProject;
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std::string PlatformName;
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};
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#define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK"
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@ -112,20 +112,6 @@ cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator(
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}
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio8Generator::GetPlatformName() const
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{
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if (!this->PlatformName.empty())
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{
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return this->PlatformName.c_str();
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}
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if (this->ArchitectureId == "X86")
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{
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return "Win32";
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}
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return this->ArchitectureId.c_str();
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}
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//----------------------------------------------------------------------------
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator()
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@ -142,7 +128,6 @@ cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator()
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void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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cmGlobalVisualStudio71Generator::AddPlatformDefinitions(mf);
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mf->AddDefinition("CMAKE_VS_PLATFORM_NAME", this->GetPlatformName());
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if(this->TargetsWindowsCE())
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{
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@ -30,8 +30,6 @@ public:
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///! Get the name for the generator.
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virtual const char* GetName() const {return this->Name.c_str();}
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const char* GetPlatformName() const;
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/** Get the documentation entry for this generator. */
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static void GetDocumentation(cmDocumentationEntry& entry);
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@ -87,7 +85,6 @@ protected:
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const char* path, cmTarget &t);
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std::string Name;
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std::string PlatformName;
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std::string WindowsCEVersion;
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private:
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